Yoko

All sides of Injection
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 Post subject: Targeting tile
PostPosted: 2004-11-17 01:30:15 
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Joined: 2004-07-22 16:41:14
Posts: 16
hi i just wanted to know why targeting tile using.
UO.WaitTargetTile("1339",STR(UO.GetX()),STR(UO.GetY()),STR(UO.GetZ()))
would make my char jump around all over the place.
i am using client 2.0.3.


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 Post subject:
PostPosted: 2004-11-17 07:35:12 
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Expert!
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Joined: 2004-04-04 21:40:09
Posts: 1007
May be UO.GetZ()-1 ? ;)

Try 2 use UO.WaitTargetSelf() 2 mine tile under your char.


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 Post subject:
PostPosted: 2004-11-17 11:08:59 
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Site Admin
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Joined: 2004-04-03 16:49:38
Posts: 1964
try to add
uo.resend()
wait(1000)

before it


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 Post subject:
PostPosted: 2004-11-23 04:15:43 
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Joined: 2004-07-22 16:41:14
Posts: 16
I did try with the resend thing and still didn't work and alos on this shard targeting self wont work that is what i used to target on old one.


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