Yoko

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 Post subject: For/About Necr0potenc3
PostPosted: 2004-09-28 22:02:46 
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Joined: 2004-07-06 07:03:29
Posts: 22
Hi,

Someone know if his have a website ? I want to track the IRW...

And...
Necr0potenc3 you are Brazillian ? Estou falando isso pq vi o host de sua imagem no HPG... Achei que poderia ser brasileiro...


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 Post subject:
PostPosted: 2004-09-29 01:55:17 
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Expert!

Joined: 2004-05-30 00:31:54
Posts: 74
aham, sou brazuca sim

qualquer coisa eh soh dah pm em mim

e n, o irw n tem website e soh vai ter qdo eu terminar ele totalmente... e falta um pouquinho ainda heh. eu terminei hoje o world handler

btw yoko, today I finished the world handler :P


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 Post subject:
PostPosted: 2004-09-30 05:33:46 
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Joined: 2004-07-06 07:03:29
Posts: 22
hehehe

Brasileiro eh praga, estamos em toda parte =P
Te do maior força kara ! Pra entrar programas brasileiros na lista dos programas usados vale a pena esperar =)

Se tiver icq.... 97951505
Se nao eu do meu jeito =P


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 Post subject:
PostPosted: 2004-09-30 12:30:54 
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Joined: 2004-04-06 22:41:11
Posts: 80
please speak englishhhhh :|
i don't understand a thing... first russian, then brazilian... if it goes on like this i won't understand the 90% of this forum threads :|


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 Post subject:
PostPosted: 2004-09-30 13:21:06 
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Joined: 2004-05-23 18:31:26
Posts: 49
by reading this forum i'm almost mastering both-.-" lol


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 Post subject:
PostPosted: 2004-09-30 16:43:27 
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Joined: 2004-04-06 22:41:11
Posts: 80
Lem wrote:
by reading this forum i'm almost mastering both-.-" lol


lol :D


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 Post subject:
PostPosted: 2004-09-30 22:56:08 
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Expert!

Joined: 2004-05-30 00:31:54
Posts: 74
rofl

he asked how irw was going and if it had a website, I replied that it doesnt have a website (yet) and that I already finished the world handler

irw can target stuff, handle players/items, it already has support for packet handlers and readers (packet readers wouldnt alter a packet), autodetects encryption, I changed the logger a bit so you can filter out some stuff if you want to

I know you peeps are desperate for irw but I still gotta add plugin and gui support!! sry guys

irw teasers (hotstuff):

http://segundaoitava.hpg.com.br/IRW.txt
http://segundaoitava.hpg.com.br/irw.jpg


edit:
client 4.0.4b with encryption on logging to POL with encryption off
psyny: vc tem msn? eu perdi meu uin... temporariamente heh


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 Post subject:
PostPosted: 2004-10-01 00:26:01 
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Joined: 2004-09-10 23:10:52
Posts: 14
mas tipo necro
você está desenvolvendo ele pra assistente de PVP completo?
ou só mais um tipo de programa pra macro? porque programa pra macro tá cheio de EasyUO por aíh...

Outra coisa que eu queria sugerir, tipo, ja viu ESP de CS? será que rola fazer isso no UO? seria muito legal ter o NOME e o LIFE dos players em cima dos respectivos.

Eu vou tentar fazer aqui no meu Projeto, eu uso injeção por wsock32.dll, saca? eu só uso client 3.0c aí fica bem mais facil pra min(até pra só colocar a desencrypt de 3.0c e encrypt de todos os clients), e não tenho interesse de publicar e tal... Não sei se teria um suporte a bibliotecas opengl, se tivesse, seria bem mais facil, pois já tem codigo pronto em wrappers de half-life.

Abraços


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 Post subject:
PostPosted: 2004-10-01 00:36:03 
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Joined: 2004-04-06 22:41:11
Posts: 80
Necr0Potenc3 wrote:
I know you peeps are desperate for irw


you're absolutely right
lol :D


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 Post subject:
PostPosted: 2004-10-01 02:22:40 
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Joined: 2004-05-30 00:31:54
Posts: 74
Satistaction wrote:
você está desenvolvendo ele pra assistente de PVP completo?
ou só mais um tipo de programa pra macro? porque programa pra macro tá cheio de EasyUO por aíh...


relaxa q vai ser igual o irw soh q melhor

Satistaction wrote:
Outra coisa que eu queria sugerir, tipo, ja viu ESP de CS? será que rola fazer isso no UO? seria muito legal ter o NOME e o LIFE dos players em cima dos respectivos.


tpw, o esp faz api hook nas paradas de desenho (opengl) do cs daih fica facil de fazer essas coisas... qto ao irw, ele vai ter uma lista (gui) com todos os players q vc viu no mundo e vc vai poder manusear essa lista e tal pq eu sempre quis isso


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 Post subject:
PostPosted: 2004-10-01 07:22:45 
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Joined: 2004-07-06 07:03:29
Posts: 22
Ae Necro. Meu msn eh Psyny@hotmail.com.
So que as vezes eu esqueço de abrir =P

Outra coisa... vcs dois ae com projetos e experiencia... bem que podiam se juntar numa coisa só. Iria ser bom pra ambos os lados... so que o problema eh, trabalhar sozinho eh bem + facil neh ... falo isso por experiencia propria.

--------------------------------------

summarizing and translating:
I suggested that Necropotence and Satisfaction become united in a single project.
However there is a problem... Work alone is easier than in group.

-----------------

I dont play UO anymore, my game lags like a hell in clients 3.0.0 +( i have dial up )...
In that shard that i want to play, we can use only 4.0.3b.

4.0.3b up = Lag in dial up + Injection unsupported
4.0.3b up = No chance for me

Now i only script some macros for my friends... And wait for a new connection and a injection that supports 4.0.0+ clients to play uo again.

Last thing that ive did in uo, is tryed to create a shard. But so many problems ruined my projects:
1 - No host , find a good host is dificult in Brazil
2 - Lack of my resources , slow machine + slow connection
3 - incompetent staff...
We had a staff of six people approximately... However the distribution was:

Scripter: Psyny
Graphic Designer: Psyny
Bug Tracker: Psyny
New World Designer: Psyny
Talk about the shard: Remain of the staff

Now i live in uo to see cool things like Yoko Injection and IRW.
hehehe no more blah blah blah
See ya dudes
And remember, interracialism is one way for perfection and peace.


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 Post subject:
PostPosted: 2004-10-02 20:35:41 
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Joined: 2004-09-10 23:10:52
Posts: 14
Bom, eu tentei algumas coisas...
em principio, só crash... vou ver se consigo com pure opengl..

a sua ideia de lista de players no world já vistos é bem interessante, suponho que junto com elas devem vir as informações dele né?

e outra, em POL o HP/MAXHP vem corretos? porque nas revisions eles fixaram isso...

Bom, é isso, qualquer novidade eu posto aqui ;)
Boa sorte no IRW necro ;)


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 Post subject:
PostPosted: 2004-10-03 01:51:02 
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Expert!

Joined: 2004-05-30 00:31:54
Posts: 74
PT:
aeee n fui pra aula hj (sab)! aff.. terminei a parte de GUI hj... q saco odeio mto isso... fiquei desde as 8 da manha e tem um bug mto nojento q dexo a fonte das tab names mto ruim.. jah jah eu descubro oqq eh

assim q possivel, eu termino a parte de plugins... jah setei o irw pra exportar tds as funcoes uteis... agora eh soh fazer ele carregar plugins, deixar o launcher com uma interface bem estilosa, lancar uns plugins pro povo ver como q funca e vai tar suss...

abracao povo

EN:
yaaaaay I didnt go to school today (sat)! aff... I finished the GUI part today... I so fucking hate this... I was up from 8am and there's a really ugly bug that made the font of the tab names to really suck... I'll find out whats the matter soon

when possible, I'll finish the plugin part... I already setted irw to export all useful functions... now all it needs to do is load plugins, I gotta add a really stylish interface to the launcher, release some plugins to the peeps and see how it works then it will be fine...

cya peeps


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 Post subject:
PostPosted: 2004-10-03 01:52:27 
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Expert!

Joined: 2004-05-30 00:31:54
Posts: 74
PT:
sobre o HP/MAXHP... a pol soh manda a porcentagem, e o IRW jah mostra a porcentagem tbm (eu adicionei dps q eu publiquei aquela foto do ,info)

EN:
about the HP/MAXHP... pol only sends the percentage, and IRW already shows the percentage as well (I added it after I published that picture of ,info)


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 Post subject:
PostPosted: 2004-10-03 02:35:51 
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Joined: 2004-04-06 22:41:11
Posts: 80
so irw is a totally new project and not only an evolution of injection?


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 Post subject:
PostPosted: 2004-10-03 03:55:33 
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Expert!

Joined: 2004-05-30 00:31:54
Posts: 74
at most, some of it comes from UOInjection.

some of the GUI functions are similar (hey I never did stuff with tabs before), the IAT hook function is the same as UOInjection's and the world handler works almost identical to UOInjection's.

the encryption part and the GetKeys function (the function that finds the loginkeys based on the encrypted login packet and a login packet sample) are from Injection. I only changed it to work for all programming languages since it's pure C, no classes and stuff. the only part of the encryption library that I can call of my own is the server->client encryption since I had to reverse the client.


other than that, it's a 100% original project... it's not an upgrade of anything. at most there will be upgrades of IRW's core :D


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 Post subject:
PostPosted: 2004-10-06 01:47:28 
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Joined: 2004-04-06 19:52:39
Posts: 17
psyny try using version faking i use client 400c faked to 401b on my shard and it works perfectly


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 Post subject:
PostPosted: 2004-10-19 00:42:34 
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Joined: 2004-04-06 22:41:11
Posts: 80
ok, time to bother Necr0potenc3 Image

how's irw going? how are you? Image what? ImageImage why? ImageImageImagewhen? ok, ok no more questions :P

i just wanted to know if there's any news :D


Last edited by lalla521 on 2004-10-19 00:43:24, edited 1 time in total.

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 Post subject:
PostPosted: 2004-10-19 00:43:08 
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Joined: 2004-04-06 22:41:11
Posts: 80
ops, i quoted myself instead of editing -.-
sorry :P


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 Post subject:
PostPosted: 2004-10-19 13:05:58 
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Joined: 2004-06-16 00:44:18
Posts: 56
Yes, we want some spoiler on the gui! :D


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