Hello, Yoko:
As you told me, here i am asking for a little new function that allows injection to set up, down and lock skills. It could be something like this:
declare a varchar, b int, c int
c = UO.SetSkill( a, b )
... where "a" is the proper skill name, and "b" is the number reflecting:
- (-1) : set skill pointing down
- ( 0) : set skill locked
- (+1): set skill pointing up
... and "c" is a return value: 0 if unsuccesful running, 1 if succesful execution.
Thank you in advanced, either you decide to develop it or not !!
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