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| Counting in hex http://forum.yoko.com.ua/viewtopic.php?f=3&t=8280 |
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| Author: | Umuri [ 2006-07-20 07:23:49 ] |
| Post subject: | Counting in hex |
Is there a way to count or convert decimal numbers to hex? i'm using a script that i need to have values from 1-ffff and i don't want to manually write conversion code if it already exists. |
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| Author: | Leo [ 2006-07-20 08:32:10 ] |
| Post subject: | |
http://yoko.com.ua/help/help.php?lang=r ... em=Int2Hex |
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| Author: | Umuri [ 2006-07-20 08:43:21 ] |
| Post subject: | |
EDIT: Ok, that worked, sort of. Is there any way to do it without it being preceeded by 0x? The command would accept an input of 000c, or 0c, or preferably just c, but it won't take 0x00000c. |
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| Author: | Savage [ 2006-07-20 10:23:48 ] |
| Post subject: | |
Code: i='0f00' |
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| Author: | Umuri [ 2006-07-20 11:10:56 ] |
| Post subject: | |
I need to convert a decimal number to hex, without the 0x prelude. I think you misunderstood me. I did not need to prefix 0x, just need a way to count from 1 to ffff in hex, without doing it in decimal + 1 then converting manually through long hard math. |
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| Author: | Nmy [ 2006-07-20 12:30:16 ] |
| Post subject: | |
Code: uo.Int2Hex(number) |
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| Author: | Umuri [ 2006-07-20 18:03:47 ] |
| Post subject: | |
*sigh* let's try this one more time. Again, i apologize for being unable to write this in russian, as i'm pretty sure that's the language barrier. UO.hex2int gives an output of the form 0x0000. I need an output just in the form of 0000. Is there a way to format uo.hext2int so that it does not have 0x in front? |
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| Author: | Nmy [ 2006-07-20 18:47:42 ] |
| Post subject: | |
Umuri wrote: *sigh*
let's try this one more time. Again, i apologize for being unable to write this in russian, as i'm pretty sure that's the language barrier. UO.hex2int gives an output of the form 0x0000. I need an output just in the form of 0000. Is there a way to format uo.hext2int so that it does not have 0x in front? I guess you need som' mega expert help and btw why do you need such thing ? Yea' and I'm not pretty shure that its imposible |
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| Author: | Umuri [ 2006-07-20 19:34:25 ] |
| Post subject: | |
I'm writing a program to catalogue all items in the shard. UO.say(".add " + var) where var is every number between 1 - 9999. It then finds the item on the ground, pulls info from it which is sent to a text window, which another program i have pulls from and puts into a database. Essentially just another way to make sure no items have slipped into the worldfile through bugs, except this oen can run during the night while i'm sleeping and then i can jsut compare the two databases the next day to see any changes. |
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| Author: | Nmy [ 2006-07-20 20:13:21 ] |
| Post subject: | |
Umuri wrote: I'm writing a program to catalogue all items in the shard.
UO.say(".add " + var) where var is every number between 1 - 9999. It then finds the item on the ground, pulls info from it which is sent to a text window, which another program i have pulls from and puts into a database. Essentially just another way to make sure no items have slipped into the worldfile through bugs, except this oen can run during the night while i'm sleeping and then i can jsut compare the two databases the next day to see any changes. very nice... I hope that the experts will help you or find another way to do it |
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| Author: | omi4 [ 2006-07-21 00:14:12 ] |
| Post subject: | |
0000 --> FFFF Code: for i=0 to 65535 только таких админов нужно убивать рарной киркой на ББ |
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| Author: | Umuri [ 2006-07-21 03:17:29 ] |
| Post subject: | |
UO.Int2Hex(0) -> 0x000000 I need 0, or 000000. UO.Int2Hex(1) -> 0x000001 I need 1, or 000001. I need a way to do it, or a way to remove the 0x prefix. Maybe if i write it in code it will help, since apparently the translation 000001 != 0x000001 I need 000001. |
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| Author: | Savage [ 2006-07-21 10:49:15 ] |
| Post subject: | |
Code: VAR hexnum |
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| Author: | Umuri [ 2006-07-21 10:56:53 ] |
| Post subject: | |
...... I feel stupid. I didn't even think to try standard char selection via array.... Thank you. Sorry for wasting your time on such a simple matter. *facepalm* |
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| Author: | Umuri [ 2006-07-21 11:44:00 ] |
| Post subject: | |
Thank you all for your help. I figure the least i can do is post the finished code for you all. I've scripted a few other staff/GM tools to help running a shard, and for catching cheaters. If there's any want i'll clean up/document those scripts and post them as well. Also this is the first time i've written documented/clean code so any feedback would be lovely. Code: sub itemfinder() |
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| Author: | Nmy [ 2006-07-23 18:19:23 ] |
| Post subject: | |
Code: uo.canceltarget() |
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| Author: | Umuri [ 2006-07-26 11:03:15 ] |
| Post subject: | |
Tried using that, but it kept saying there was no targetting to cancel. Btw, updated script. Also includes error handling for items that do not exist. Code: sub itemfinder() |
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