Yoko
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UO.GetNotoriety([object]) not work on corpses?
http://forum.yoko.com.ua/viewtopic.php?f=3&t=4392
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Author:  Jimmy [ 2005-07-03 20:17:17 ]
Post subject:  UO.GetNotoriety([object]) not work on corpses?

as topic says, UO.GetNotoriety([object]) doesnt seem to work on corpses. I have a loot macro and want to make sure i dont accidently loot from blue player corpses (would be insta guard whacked in town), but UO.GetNotoriety([object]) always seems to return 0.

Author:  Yoko [ 2005-07-05 15:53:18 ]
Post subject: 

corpses have no notoriety, this was not predicted by UO protocol in developement time, so this is inner server variable

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