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| UO.GetNotoriety([object]) not work on corpses? http://forum.yoko.com.ua/viewtopic.php?f=3&t=4392 |
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| Author: | Jimmy [ 2005-07-03 20:17:17 ] |
| Post subject: | UO.GetNotoriety([object]) not work on corpses? |
as topic says, UO.GetNotoriety([object]) doesnt seem to work on corpses. I have a loot macro and want to make sure i dont accidently loot from blue player corpses (would be insta guard whacked in town), but UO.GetNotoriety([object]) always seems to return 0. |
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| Author: | Yoko [ 2005-07-05 15:53:18 ] |
| Post subject: | |
corpses have no notoriety, this was not predicted by UO protocol in developement time, so this is inner server variable |
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