Yoko

All sides of Injection
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PostPosted: 2005-02-28 03:33:43 
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Joined: 2004-05-16 16:23:27
Posts: 37
Allright, I'll try to keep this simple so it's not hard to read, i doubt it's possible but I'd like to know for sure.

I was wondering, if you run multiple UO's at the same time with injection, is there a way to have the injections talk to each other?

What i'd like to do is run around 20 copies of UO+Injection at the same time, with all logged into the same shard. What i'm aiming for is using this group as say a "unit" of intelligent NPCS in an army, like arhcers or something. Is there anyway you can make injection for one client talk to the injection of another client without going through the server.

Example: From the client of the commander, could I make a script that would tell every other client to move forward 1 step? Or just tell every other injection on the computer to execute a script


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PostPosted: 2005-02-28 14:49:39 
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Joined: 2004-05-23 18:31:26
Posts: 49
yeah you can by setting global vars o by using user messages


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PostPosted: 2005-02-28 17:23:06 
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Joined: 2004-04-03 16:49:38
Posts: 1964
[yhlp_SetEasyUO] / [yhlp_GetEasyUO]


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