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PostPosted: 2017-11-09 13:54:48 
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Joined: 2017-11-09 13:50:27
Posts: 2
Hi guys,

is it possible to decrypt uo network packets between sphere server and client ,which captured by wireshark, if i know exact client version and keys ?

thanks


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PostPosted: 2017-11-09 18:31:18 
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Location: Иваново
what do you want to get?

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PostPosted: 2017-11-28 23:59:03 
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Joined: 2017-11-09 13:50:27
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hi mirage,
i am a shard owner we have protected client which send special string via 0x12 packet and sphere checks it if it fits allow to connect if not fit and does not being sent by client disconnects client due to using different client (we do not want players to use such as assisting programs which is not suitable to uo nature) but nowadays some guys managed to login via different clients (our client has anti-debug protection aswell any debugger can not attach to memory) so we suspicious on decrypting packets captured by programs like wireshark?

is it possible to decrypt packets which captured by wireshark?


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PostPosted: 2018-11-14 17:04:00 
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Joined: 2004-06-24 22:08:56
Posts: 3220
tgboat wrote:
hi mirage,
i am a shard owner we have protected client which send special string via 0x12 packet and sphere checks it if it fits allow to connect if not fit and does not being sent by client disconnects client due to using different client (we do not want players to use such as assisting programs which is not suitable to uo nature) but nowadays some guys managed to login via different clients (our client has anti-debug protection aswell any debugger can not attach to memory) so we suspicious on decrypting packets captured by programs like wireshark?

is it possible to decrypt packets which captured by wireshark?

If the question is still relevant, then quick answer is "yes". But avoiding anti-debug protection should be easier than decrypting packets.

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