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UO.ObjAtLayer()
http://forum.yoko.com.ua/viewtopic.php?f=3&t=16899
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Author:  Jeffrey [ 2012-02-12 11:49:45 ]
Post subject:  UO.ObjAtLayer()

Hi,
I have a small problem with function UO.ObjAtLayer().
I need get info about layers of different players. Is it able?
In my script I got it like that, but it detects only the information about my character.

Code:
chest = uo.getcolor(uo.objatlayer("Torso"))

I need this for detection armor class of my opponents. In our shard armor class is distinguished by the color of the material.

Thanks for help :wink:

Author:  Mirage [ 2012-02-12 13:22:35 ]
Post subject:  Re: UO.ObjAtLayer()

No way, unfortunately. :cry:

Author:  Jeffrey [ 2012-02-12 13:37:51 ]
Post subject:  Re: UO.ObjAtLayer()

oh, damn :(

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