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 Post subject: FindType Problem
PostPosted: 2004-09-17 16:31:41 
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Joined: 2004-05-03 17:30:45
Posts: 32
Location: OR
I have a script that check if there's a water elemental, and when it finds it with the findtype, my pgs runs away. When I come back, and the elemental is no more there, the findtype continuosly finds it. I have Track World Item checked and I must leave it. What can I do?

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 Post subject:
PostPosted: 2004-09-18 00:06:27 
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Joined: 2004-04-03 16:49:38
Posts: 1964
add conditions in cycle of detection, when you surely detected that enemy id not longely active do ,ignore on it


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 Post subject:
PostPosted: 2004-09-18 02:03:18 
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Joined: 2004-05-03 17:30:45
Posts: 32
Location: OR
How do I know if it is not active? The absurdity is that I tried GetX on the no more existing id, and it gave me the result of where it was last seen!!!

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 Post subject:
PostPosted: 2004-09-18 22:20:42 
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Joined: 2004-04-03 16:49:38
Posts: 1964
try uo.gethp
make sure Track World enabled


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