thanks.
but unfortunately is says only
"60000"
instead of
"60000 Eichenhoelzer".
if i use this with a char then is says something like
"0 Hontar Hugmool".
thus, again my question:
how can i get the "name" of an object? or should i say description or property?
the reason is that i want to chance my lootscript. some object on our shard are named like "[magic] garment". and i will loot all this "[magic]" items too.
so i will insert something like
Code:
if "[magic]" in getproperty(finditem) then
gosub loot()
endif
thanks
taya
PS: sorry i'm more familiar with easyUO but for lootscripts i think injection is the much better solution. in easyUO it's the command "event property #findid"