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| HowTo: Catch some info from menu http://forum.yoko.com.ua/viewtopic.php?f=3&t=12162 |
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| Author: | bascello [ 2007-06-28 08:56:36 ] |
| Post subject: | HowTo: Catch some info from menu |
Hi, i would realize a script that show me the list of players that i can track (using the tracking skill). In the server where i play, when use the skill tracking, appears a menu (like a crafter menu) that show some categories (e.g. animal, monster, human, ...). After this, appears a second menu that show the list of the tracked category (e.g. if you choose monster you now could have: lich, skeleton, ghost, ...). What i need is an injection function that catch some info from the tracking menu: for example if i choose the player category and now i run the function, it would show me the list of the tracked player. Any help? Thanks |
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| Author: | Mihail [ 2007-06-28 09:31:46 ] |
| Post subject: | |
next time read this http://yoko.netroof.net/help/help.php?l ... dictionary .. but it is russian description, so use online translator http://www.worldlingo.com/en/websites/u ... lator.html U need command waitmenu if U want examples plz use surch on the forum and sorry for my poor english:) |
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| Author: | bascello [ 2007-06-28 10:58:22 ] |
| Post subject: | |
i know the waitmenu command but it only help me to make a choice from a menu. But i don't want make a choice, i want display choice info. For example:
Suppose that i have this menu gump. I want to catch info about all choices and so i would have this output: "Boxes and Furniture" "Tables and ..." "Doors and ..." "info about choice 4" "info about choice 5" etc... |
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| Author: | Mihail [ 2007-06-28 12:59:01 ] |
| Post subject: | |
i think it is impossible because uo.automenu() and uo.waitmenu() do not returns any values.. - and ,infogump doesn't works too |
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