Yoko

All sides of Injection
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 Post subject: About locking skills.
PostPosted: 2004-08-25 07:00:00 
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Joined: 2004-04-11 13:20:44
Posts: 24
Hello, gentlemen:

Is there any way to lock/unlock skills through injection commands? I only have found UO.Skill() or UO.SkillVal().

Thank you!!


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 Post subject:
PostPosted: 2004-08-25 21:25:03 
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Joined: 2004-04-03 16:49:38
Posts: 1964
this was not interresting to me because i never used this, if it is really need write down in Requests section


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 Post subject: About locking skills.(2)
PostPosted: 2004-08-25 21:55:44 
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Joined: 2004-04-11 13:20:44
Posts: 24
Hello, Yoko:

I was looking for such injection commands, since i have tested in several shards that stat points increase faster with successful actions.
So i was developing a simple macro to repeat an action-skill (i.e.: Hiding) until i reached 30%, then setting it pointing down and pointing up another skill until reaching 30% again (e.g.: musicianship).

I will note down a little request soon, though i know there may be more important/complex developments to make.

Thank you... :)


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