Вобшем такая проблема на шарде где я играю чтоб вырубить дерево надо подойти в упор но чар иногда подходит иногда нет а если в упор непоходить нечо непишется а просто тупо чар стоит и часами жмёт на одно и тоже дерево.
прозьба кто может переделать ходилку чтоб он подходил прям в упор очень надо 
Code:
############################################ 
### Ðåàâòîð ýòîãî ñêðèïòà: BETEPAH       ### 
############################################ 
################## 
### Ïåðåìåííûå ### 
################## 
################################################################################################### 
var f=file("C:\trees3.dat") ## - Ïóòü ê ôàéëó â êîòîðîì áóäóò õðàíèòñÿ êîîðäèíàòû äåðåâüåâ. 
### 
var TryHiding=0 ## 1 - Ïåðåä òåì êàê ðóáèòü äåðåâî, áóäåò ïûòàòüñÿ óéòè â õàéä, 0 - íå áóäåò . 
### 
var LogsQty=100 ## - Êîëè÷åñòâî ëîãîâ, äîáûâ êîòîðîå íàäî ðåêîëèòüñÿ äîìîé. 
### 
var GetFromFile=1 ## 1 - Êîîðäèíàòû äåðåâüåâ áóäóò ñ÷èòûâàòñÿ èç ôàéëà, 0 - ñîáèðàòñÿ èç êëèåíòà 
### (ñíà÷àëà ñîáåðèòå à ïîòîì ñ÷èòûâàéòå èç ôàéëà). 
### 
var EatingFood=0 ## 1 - Áóäåì åñòü, 0 - íåò.  
### 
var TypeFood='0x097B' ## - Òèï åäû êîòîðóþ áóäåì êóøàòü.(ñåé÷àñ ôèøòåéêè) 
### 
var Chest='0x40015aad' ## - ID ñóíäóêà êóäà áóäóò âûãðóæàòüñÿ ëîãè. 
### 
var Trytodrop=1 ## Áóäåì ïûòàòñÿ ïîäõîäèòü ê ñóíäóêó èëè íåò. 
### 
var ContX=3749 ##Êîîðäèíàòû X ó ñóíäóêà 
### 
var ContY=2341 ##Êîîðäèíàòû Y ó ñóíäóêà 
### 
var oldX,oldY,time ## - Äëÿ ðåêîëà. 
### 
########### 
### Êîä ### 
########### 
sub Lumberjacking() 
var i=0,j=0,k=0,r=0,q=0,ii,jj 
var TopX=324,TopY=65 
dim TreeX[5000], TreeY[5000],TreeT[5000] 
dim TreeTile[29] 
var flag=0,treeCount=0,clicks=0,flag2=0 
######################## 
### Ãðàôèêà äåðåâüåâ ### 
######################## 
TreeTile[0]=3277 
TreeTile[1]=3280 
TreeTile[2]=3283 
TreeTile[3]=3286 
TreeTile[4]=3289 
TreeTile[5]=3291 
TreeTile[6]=3294 
TreeTile[7]=3296 
TreeTile[8]=3299 
TreeTile[9]=3302 
TreeTile[10]=3393 
TreeTile[11]=3394 
TreeTile[12]=3395 
TreeTile[13]=3396 
TreeTile[14]=3415 
TreeTile[15]=3416 
TreeTile[16]=3417 
TreeTile[17]=3418 
TreeTile[18]=3419 
TreeTile[19]=3438 
TreeTile[20]=3439 
TreeTile[21]=3440 
TreeTile[22]=3441 
TreeTile[23]=3442 
TreeTile[24]=3460 
TreeTile[25]=3461 
TreeTile[26]=3462 
TreeTile[27]=3290 
TreeTile[28]=3288 
uo.Exec("filterspeech on") 
uo.Exec("filterspeech add 'Where do you want to use the pickaxe?'") 
uo.Print('Âûáåðè Òîïîð: ') 
uo.Exec('addobject Axe') 
while uo.Targeting() 
wait(100) 
wend 
##################################### 
### Çàãðóæàåì êîîðäèíàòû èç ôàéëà ### 
##################################### 
if GetFromFile==1 then 
uo.Print('Çàãðóæàåì êîîðäèíàòû èç ôàéëà...') 
f.open() 
treeCount=safe call f.ReadNumber() 
for i=1 to treeCount 
TreeT[i]=safe call f.ReadNumber() 
TreeX[i]=safe call f.ReadNumber() 
TreeY[i]=safe call f.ReadNumber() 
next 
f.close() 
else 
###################################### 
### Ñîáèðàåì êîîðäèíàòû èç êëèåíòà ### 
###################################### 
uo.Print('Âûáåðè Êèðêó: ') 
uo.Exec('addobject Pickaxe') 
while uo.Targeting() 
wait(100) 
wend 
uo.Print('Ñîáèðàåì êîîðäèíàòû äåðåâüåâ â îêðóãå...') 
repeat 
clicks=0 
flag=0 
uo.DeleteJournal() 
####################### 
### Êëèêàåì íà òàéë ### 
####################### 
uo.UseObject('Pickaxe') 
waitForTarget() 
uo.DeleteJournal() 
WaitForTryRock() 
############################### 
### Ïðîâåðÿåì äåðåâî ëè ýòî ### 
############################### 
flag=0 
for k=0 to 28 
if uo.LastTile(0)==TreeTile[k]+1 then 
flag=2 
end if 
next 
if flag==0 then 
for k=0 to 28 
if uo.LastTile(0)==TreeTile[k] then 
flag=1 
end if 
next 
end if 
if uo.Lasttile(1)==uo.getX() and uo.Lasttile(2)==uo.gety() then 
flag=3 
end if 
######################### 
### Êëèêíóëè íà ñòâîë ### 
######################### 
if flag==1 then 
flag2=0 
if treeCount>0 then 
for ii=1 to treeCount 
if TreeX[ii]==uo.LastTile(1) and TreeY[ii]==uo.LastTile(2) then 
flag2=1 
end if 
next 
end if 
if flag2==0 then 
treeCount=treeCount+1 
TreeX[treeCount]=uo.LastTile(1) 
TreeY[treeCount]=uo.LastTile(2) 
TreeT[treeCount]=uo.LastTile(0) 
uo.Print('Íàéäåíî äåðåâî '+str(treeCount)+' : x='+str(uo.Lasttile(1))+' y='+str(uo.LastTile(2))+' '+str(treeCount)) 
end if 
end if 
########################## 
### Êëèêíóëè ïî ëèñòâå ### 
########################## 
if flag==2 then 
flag2=0 
if treeCount>0 then 
for ii=1 to treeCount 
if TreeX[ii]==uo.LastTile(1) and TreeY[ii]==uo.LastTile(2) then 
flag2=1 
end if 
next 
end if 
if flag2==0 then 
treeCount=treeCount+1 
TreeX[treeCount]=uo.LastTile(1) 
TreeY[treeCount]=uo.LastTile(2) 
TreeT[treeCount]=uo.LastTile(0)-1 
uo.print('Íàéäåíî äåðåâî '+str(treeCount)+' : x='+str(uo.Lasttile(1))+' y='+str(uo.LastTile(2))) 
end if 
end if 
until (Flag==3) or (treeCount==500) 
uo.Exec("filterspeech off") 
uo.Print('Àíàëèç çàêîí÷åí, êîîðäèíàòû äåðåâüåâ çàïèñàíû â ôàéë C:\trees3.dat') 
SaveToFile(treeCount,TreeX,TreeY,TreeT) 
end if 
uo.Print('Äåðåâüåâ íàéäåíî: '+str(treeCount)) 
wait(2000) 
###################################### 
### Õîäèì ïî ñîáðàííûì êîîðäèíàòàì ### 
###################################### 
while 1==1 
if treeCount>0 then 
for i=1 to treeCount 
end if 
if Trytodrop==1 and uo.Count('ZLK')>=LogsQty then 
GotoXY(uo.getx(Chest),uo.gety(Chest)) 
DropLogs() 
end if 
uo.Print('Èäåì ê äåðåâó '+str(i)+': x='+str(TreeX[i])+' y='+str(TreeY[i])) 
InfoLogs() 
flag=GotoXY(TreeX[i],TreeY[i]) 
if flag==1 then 
if TryHiding==1 then 
ToHide() 
end if 
GetTree(str(TreeT[i]),str(TreeX[i]),str(TreeY[i]),str(uo.GetZ())) 
end if 
next 
end if 
wend 
end sub 
Sub GetTree(Type,X,Y,Z) 
var i 
uo.Print('Íà÷èíàåì ðóáêó äåðåâà...') 
for i=0 to 15 
if uo.Warmode()==1 then 
return 0 
end if 
wait(200) 
uo.DeleteJournal() 
uo.WaitTargetTile(Type,X,Y,Z) 
uo.UseObject('Axe') 
if WaitForChange()==1 then 
return 1 
end if 
next 
return 0 
end sub 
Sub ToHide() 
UO.Useskill('Spirit Speak')    
wait(3000) 
while not uo.Hidden() 
uo.Print('Ïûòàåìñÿ óéòè â õàéä...') 
uo.DeleteJournal() 
uo.UseSkill('Stealth') 
wait(3000) 
wend 
wait(100) 
end sub 
Sub WaitForHide() 
var Text1=uo.GetName()+": You have hidden yourself well" 
var Text2=uo.GetName()+": You can't seem to hide here." 
var mess 
for var i=0 to 200 
mess=uo.Journal(0) 
if uo.Journal(0)==Text1 then 
return 1 
end if 
if uo.Journal(0)==Text2 then 
return 0 
end if 
wait(50) 
next 
return 0 
end sub 
Sub WaitForChange() 
var Text1=uo.GetName()+': You hack at the tree for a while, but fail to produce any useable wood.' 
var Text2="There is nothing here to chop." 
var Text3="You can't reach this." 
var Text4="It appears immune to your blow" 
var Text5="You can't do much in your current state." 
var mess 
for var i=0 to 200 
mess=uo.Journal(0) 
if uo.Journal(0)==Text2 or uo.Journal(0)==Text3 or uo.Journal(0)==Text4 then 
return 1 
end if 
if uo.Journal(0)==Text1 then 
return 0 
end if 
if mess[0]=='Y' and mess[1]=='o' and mess[2]=='u' and mess[4]=='p' and mess[5]=='u' and mess[6]=='t' then 
return 0 
end if 
wait(50) 
next 
return 0 
end sub 
Sub WaitForTryRock() 
var Text1="That is too far away." 
var Text2="Try mining in rock." 
var Text3="There is no ore here to mine." 
var Text4="You have no line of sight to that location" 
var Text5="You can't see the target" 
for var i=0 to 50 
if uo.Journal(0)==Text1 or uo.Journal(0)==Text2 or uo.Journal(0)==Text3 or uo.Journal(0)==Text4 or uo.Journal(0)==Text5 then 
return 1 
end if 
wait(200) 
next 
return 0 
end sub 
Sub WaitForTarget() 
for var i=0 to 50 
if uo.Targeting()==1 then 
return 1 
end if 
wait(200) 
next 
return 0 
end sub 
Sub WaitForChangeXY(myX,myY,lastX,lastY) 
for var i=1 to 50 
if lastX<>myX or lastY<>myY then 
return 1 
end if 
wait(200) 
next 
return 0 
end sub 
Sub GotoXY(x,y) 
var myX,myY,lastX=0,lastY=0,i,halt=0,z,r=0 
for i=1 to 60 
myX=uo.getX(); 
myY=uo.getY(); 
if LastX==myX and LastY==myY then 
halt=halt+1 
else 
halt=0 
end if 
if halt>=10 then 
if uo.GetDir()==1 then 
for z=0 to 8 
uo.Press(40) 
next 
end if 
if uo.GetDir()==3 then 
for z=0 to 8 
uo.Press(37) 
next 
end if 
if uo.GetDir()==5 then 
for z=0 to 8 
uo.Press(38) 
next 
end if 
if uo.GetDir()==7 then 
for z=0 to 8 
uo.Press(39) 
next 
end if 
halt=15 
end if 
if Numb(x-myX)<=1 and Numb(y-myY)<=2 then 
return 1 
end if 
if x<=myX then 
if y<=myY then 
for z=0 to 3 
uo.Press(38) 
next 
else 
for z=0 to 3 
uo.Press(37) 
next 
end if 
else 
if y<=myY then 
for z=0 to 3 
uo.Press(39) 
next 
else 
for z=0 to 3 
uo.Press(40) 
next 
end if 
end if 
lastX=myX 
lastY=myY 
wait(200) 
next 
return 0 
end sub 
Sub Numb(num) 
if num>=0 then 
return num 
else 
return num*(-1) 
end if 
end sub 
Sub SaveToFile(treeCount,TreeX,TreeY,TreeT) 
var f=file("C:\trees3.dat") 
var s=0,i=0 
f.open() 
f.create() 
s=safe call f.writeln(treeCount) 
for i=1 to treeCount 
s=safe call f.writeln(str(TreeT[i])+' '+str(TreeX[i])+' '+str(TreeY[i])) 
next 
f.close() 
end sub 
sub DropLogs() 
uo.say("Âûêëàäûâàþ ëîãè !!! Íå áåñïîêîèòü !!!") 
if uo.Waiting() then 
uo.CancelTarget() 
end if 
var a,Exit 
dim Logs[1] 
Logs[0]=0x1BDD 
uo.Print('Âûêëàäûâàåì Ëîãè.') 
uo.SetReceivingContainer(Chest) 
wait(500) 
for a=0 to 0 
Exit=0 
repeat 
uo.FindType(Logs[a]) 
if uo.GetQuantity('finditem')>0 then 
uo.Grab('0','finditem') 
wait(1500) 
GotoXY(ContX,ContY) 
else 
Exit=1 
end if 
until Exit==1 
next 
if EatingFood==1 then 
EatingFood() 
end if 
uo.UnSetReceivingContainer(Chest) 
uo.Print('Ëîãè Âûëîæåíû.') 
end sub 
Sub InfoLogs() 
uo.Print('Ó âàñ âñåãî '+str(uo.Count('0x1BDD'))+' ëîãîâ â ñóìêå') 
uo.Print('Èç íèõ '+str(uo.Count('0x1BDD','0x0000'))+' ïðîñòûõ è ' +str(uo.Count('0x1BDD')-uo.Count('0x1BDD','0x0000'))+' öâåòíûõ') 
end sub 
Sub Open(Container) 
uo.DeleteJournal() 
uo.UseObject(Container) 
repeat 
wait(500) 
until uo.InJournal('Contains') 
end sub 
Sub EatingFood() 
ToEat() 
DropFood() 
end sub 
Sub ToEat() 
uo.SetReceivingContainer('backpack') 
Open(Chest) 
uo.FindType(TypeFood,'-1',Chest) 
uo.Grab('50','finditem') 
wait(500) 
repeat 
Checklag() 
uo.UseType(TypeFood) 
wait(1000) 
until uo.InJournal('You are simply too full to eat any more!') 
uo.UnsetReceivingContainer() 
end sub 
Sub DropFood() 
if uo.Waiting() then 
uo.CancelTarget() 
end if 
var f,Exit 
dim Food[1] 
Food[0]=TypeFood 
uo.SetReceivingContainer(Chest) 
wait(500) 
for f=0 to 0 
Exit=0 
repeat 
uo.FindType(Food[f]) 
if uo.GetQuantity('finditem')>0 then 
uo.Grab('0','finditem') 
wait(1500) 
else 
Exit=1 
end if 
until Exit==1 
next 
uo.UnSetReceivingContainer(Chest) 
end sub 
Sub CheckLag() 
if uo.Waiting()>0 then 
uo.Exec('canceltarget') 
end if 
uo.DeleteJournal() 
uo.Click('backpack') 
repeat 
wait(50) 
until uo.InJournal('backpack') 
end sub