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Auto Loot
http://forum.yoko.com.ua/viewtopic.php?f=20&t=7007
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Author:  t1m3 [ 2006-03-17 11:07:20 ]
Post subject:  Auto Loot

Дайте плиз скрипт что как убеваю игрока и откреваетса труп он сразу лутал армор!!!

Author:  098 [ 2006-03-17 11:53:28 ]
Post subject: 

юзай поиск
таких тем жопой жуй

Author:  t1m3 [ 2006-03-17 11:54:35 ]
Post subject: 

098 wrote:
юзай поиск
таких тем жопой жуй



Да там нету такого скрипта... там другие и неворкает на альфе!

Author:  RoD954 [ 2006-03-18 20:48:22 ]
Post subject: 

can anyone make a script for auto loot in english please? i will paste it and chnage the type to get what i want to loot :D

Author:  Kynep [ 2006-03-18 21:00:48 ]
Post subject: 

RoD954 wrote:
can anyone make a script for auto loot in english please? i will paste it and chnage the type to get what i want to loot :D


Code:
sub Loot() 
   VAR WaitTime=500
   VAR Exit=0, i
   DIM Loot[142]
   

Loot[0]=0x0EED ; gp
Loot[1]=0x0F7B ; BM
Loot[2]=0x0F7A ; BP
Loot[3]=0x0F84 ; GA
Loot[4]=0x0F85 ; GI
Loot[5]=0x0F86 ; MR
Loot[6]=0x0F88 ; NS
Loot[7]=0x0F8C ; SA
Loot[8]=0x0F8D ; SS
Loot[9]=0x0F90 ; Dead Woods
Loot[10]=0x0F7E ; Sceleton Bones
Loot[11]=0x0F87 ; Eyes of newt
Loot[12]=0x1078 ; Hides
Loot[13]=0x1BFB ; Bolts
Loot[14]=0x0E34 ; Blanc Scroll
Loot[15]=0x0F25 ; Pieces of Amber
Loot[16]=0x0F16 ; Ametist
Loot[17]=0x0F20 ; Tourmaline
Loot[18]=0x0F26 ; Diamond
Loot[19]=0x0F30 ; Diamond
Loot[20]=0x0F8E ; Serpent Scales
Loot[21]=0x14EB ; Treassure Map
Loot[22]=0x0F79 ; Blackmoor
Loot[23]=0x0F3F ; Arrow
Loot[24]=0x0F79 ; Blackmoor
Loot[25]=0x0F91 ; Wirn hart
Loot[26]=0x0F78 ; Bat
Loot[27]=0x1F03 ; ≡εßα
Loot[28]=0x1515 ; ∩δα∙ⁿ
Loot[29]=0x1B76 ; ∙Φ≥
Loot[30]=0x1414 ; ∩σ≡≈Φ
Loot[31]=0x1410 ; ≡≤ΩΦ
Loot[32]=0x1415 ; Σε±∩
Loot[33]=0x1411 ; φεπΦ
Loot[34]=0x1413 ; πε≡δε
Loot[35]=0x1412 ; °δσ∞
Loot[36]=0x0F0E ; ß≤≥√δΩΦ
Loot[37]=0x0F0E ; ß≤≥√δΩΦ
Loot[38]=0x0F0E ; ß≤≥√δΩΦ
Loot[39]=0x0F0E ; ß≤≥√δΩΦ
Loot[40]=0x0F0E ; ß≤≥√δΩΦ
Loot[41]=0x1F5F ; ±Ω≡εδ√
Loot[42]=0x1F5F ; ±Ω≡εδ√
Loot[43]=0x1F5F ; ±Ω≡εδ√
Loot[44]=0x1F5F ; ±Ω≡εδ√
Loot[45]=0x0E76 ; Bag
Loot[46]=0x0E76 ; Bag
Loot[47]=0x09B0 ; Pounch
Loot[48]=0x09B0 ; Pounch
Loot[49]=0x1BDD ; Logs
Loot[50]=0x1BDD ; Logs
Loot[51]=0x1BDD ; Logs
Loot[52]=0x1BDD ; Logs
Loot[53]=0x1BDD ; Logs
Loot[54]=0x1BDD ; Logs
Loot[55]=0x1BDD ; Logs
Loot[56]=0x1BDD ; Logs
Loot[57]=0x1BDD ; Logs
Loot[58]=0x1BDD ; Logs
Loot[59]=0x1BDD ; Logs
Loot[60]=0x1BDD ; Logs
Loot[61]=0x1BDD ; Logs
Loot[62]=0x1BDD ; Logs
Loot[63]=0x1BEF ; ΦφπΦ
Loot[64]=0x1BEF ; ΦφπΦ
Loot[65]=0x1BEF ; ΦφπΦ
Loot[66]=0x1BEF ; ΦφπΦ
Loot[67]=0x1BEF ; ΦφπΦ
Loot[68]=0x1BEF ; ΦφπΦ
Loot[69]=0x1BEF ; ΦφπΦ
Loot[70]=0x1BEF ; ΦφπΦ
Loot[71]=0x19B9 ; ≡≤Σα
Loot[72]=0x19B9 ; ≡≤Σα
Loot[73]=0x19B9 ; ≡≤Σα
Loot[74]=0x19B9 ; ≡≤Σα
Loot[75]=0x19B9 ; ≡≤Σα
Loot[76]=0x19B9 ; ≡≤Σα
Loot[77]=0x19B9 ; ≡≤Σα
Loot[78]=0x1F03 ; ≡εßα
Loot[79]=0x1515 ; ∩δα∙ⁿ
Loot[80]=0x1B76 ; ∙Φ≥
Loot[81]=0x1414 ; ∩σ≡≈Φ
Loot[82]=0x1410 ; ≡≤ΩΦ
Loot[83]=0x1415 ; Σε±∩
Loot[84]=0x1411 ; φεπΦ
Loot[85]=0x1413 ; πε≡δε
Loot[86]=0x1412 ; °δσ∞
Loot[87]=0x1F03 ; ≡εßα
Loot[88]=0x1515 ; ∩δα∙ⁿ
Loot[89]=0x1B76 ; ∙Φ≥
Loot[90]=0x1414 ; ∩σ≡≈Φ
Loot[91]=0x1410 ; ≡≤ΩΦ
Loot[92]=0x1415 ; Σε±∩
Loot[93]=0x1411 ; φεπΦ
Loot[94]=0x1413 ; πε≡δε
Loot[95]=0x1412 ; °δσ∞
Loot[96]=0x1F03 ; ≡εßα
Loot[97]=0x1515 ; ∩δα∙ⁿ
Loot[98]=0x1B76 ; ∙Φ≥
Loot[99]=0x1414 ; ∩σ≡≈Φ
Loot[100]=0x1410 ; ≡≤ΩΦ
Loot[101]=0x1415 ; Σε±∩
Loot[102]=0x1411 ; φεπΦ
Loot[103]=0x1413 ; πε≡δε
Loot[104]=0x1412 ; °δσ∞
Loot[105]=0x0E21 ; ßΦφ≥√
Loot[106]=0x13B9 ; ΓΦΩΦφπ
Loot[107]=0x1406 ; ∞σΘ±α
Loot[108]=0x13B1 ; δ≤Ω
Loot[109]=0x0F4F ; α≡ßαδσ≥
Loot[110]=0x13FC ; ≥ µσδ√Θ α≡ß
Loot[111]=0x13FE ; Ωα≥αφα
Loot[112]=0x143E ; αδσßα
Loot[113]=0x1F14 ; ≡≤φα
Loot[114]=0x0F4C ; ΣΓεΘφεΘ ≥ε∩ε≡
Loot[115]=0x1B7A ; °Φ≥ Σσ≡σΓε
Loot[116]=0x1541 ; ∩εΓ τΩα
Loot[117]=0x0E21 ; ßΦφ≥√
Loot[118]=0x13B9 ; ΓΦΩΦφπ
Loot[119]=0x1406 ; ∞σΘ±α
Loot[120]=0x13B1 ; δ≤Ω
Loot[121]=0x0F4F ; α≡ßαδσ≥
Loot[122]=0x13FC ; ≥ µσδ√Θ α≡ß
Loot[123]=0x13FE ; Ωα≥αφα
Loot[124]=0x143E ; αδσßα
Loot[125]=0x1F14 ; ≡≤φα
Loot[126]=0x0F4C ; ΣΓεΘφεΘ ≥ε∩ε≡
Loot[127]=0x1B7A ; °Φ≥ Σσ≡σΓε
Loot[128]=0x1541 ; ∩εΓ τΩα
Loot[129]=0x0E21 ; ßΦφ≥√
Loot[130]=0x13B9 ; ΓΦΩΦφπ
Loot[131]=0x1406 ; ∞σΘ±α
Loot[132]=0x13B1 ; δ≤Ω
Loot[133]=0x0F4F ; α≡ßαδσ≥
Loot[134]=0x13FC ; ≥ µσδ√Θ α≡ß
Loot[135]=0x13FE ; Ωα≥αφα
Loot[136]=0x143E ; αδσßα
Loot[137]=0x1F14 ; ≡≤φα
Loot[138]=0x0F4C ; ΣΓεΘφεΘ ≥ε∩ε≡
Loot[139]=0x1B7A ; °Φ≥ Σσ≡σΓε
Loot[140]=0x1541 ; ∩εΓ τΩα
Loot[141]=0x0E20 ; ßΦφ≥√ (Ω≡εΓαΓ√σ)
Loot[142]=0x0E20 ; ßΦφ≥√ (Ω≡εΓαΓ√σ)
   
UO.UseObject('lastcorpse')

   if UO.GetQuantity('lastcorpse') then
      UO.SetArm('temp')
      UO.WaitTargetObject('lastcorpse')
      UO.UseType('0x0F52') ;dagger
      wait(500)
      UO.Arm('temp')
      wait(500)
   endif
   
;   UO.SetReceivingContainer('0x400935D4') ; loot store bag

   For i=0 to 142
      UO.FindType(Loot[i],-1,'ground')
      if UO.GetQuantity('finditem') then
         UO.Grab(STR(0),'finditem')
         wait(WaitTime)
      endif

      if UO.GetQuantity('lastcorpse') then
         UO.FindType(Loot[i],-1,'lastcorpse')
         if UO.GetQuantity('finditem') then
            if Loot[i]==0x1078 then
               UO.WaitTargetObject('finditem')
               UO.UseType('0x0F9E')
            else
               UO.Grab(STR(0),'finditem')
            endif             
            wait(WaitTime)
         endif
      endif
   next

;   UO.UnSetReceivingContainer()
end sub


Just change type's for you shard in massive loot, this script take anything's from corpse

Author:  RoD954 [ 2006-03-18 21:11:50 ]
Post subject: 

what about that thing u put after the loot
Loot[16]=0x0F16 ; Ametist
Loot[16]=0x0F16 ; Ametist <<<<this thing Ametist.. do i change that too?

Author:  Kynep [ 2006-03-18 21:16:28 ]
Post subject: 

RoD954 wrote:
what about that thing u put after the loot
Loot[16]=0x0F16 ; Ametist
Loot[16]=0x0F16 ; Ametist <<<<this thing Ametist.. do i change that too?


If type of Ametist on you shard is 0x0F16 then dont change, else change all type's in script, just check types

Author:  RoD954 [ 2006-03-18 21:20:26 ]
Post subject: 

so if like lets say type("0x000125f") is mana pot so i will write it like
type("0x000125f") ; manapot

?? or ; and the name of the item ?

Author:  Kynep [ 2006-03-18 21:29:20 ]
Post subject: 

RoD954 wrote:
so if like lets say type("0x000125f") is mana pot so i will write it like
type("0x000125f") ; manapot

?? or ; and the name of the item ?


You need correct strings:
Code:
Loot[]=0x1B7A 


0x000125f this is ID of item, you need to look string in text window Type=0x0000, and change this strings in script on you

Author:  agem [ 2006-03-19 01:48:27 ]
Post subject: 

You don't need to change anything after the semicolon, that's just a comment.

Author:  RoD954 [ 2006-03-19 01:59:14 ]
Post subject: 

that script u send doesnt work.. i need a script for runuo... if anyone can send one in english id appreciate it :D THANK YOU

Author:  Nettertje [ 2006-05-22 21:43:11 ]
Post subject: 

how do i make it stop after looting one thing ?

Author:  Mihail [ 2006-05-22 22:13:01 ]
Post subject: 

см. соседний топ

Author:  DerMeister =) [ 2006-05-22 22:18:41 ]
Post subject: 

Mihail wrote:
см. соседний топ

Жгешь не подецки =) он же англичанин и со словарём не переведёт... БУГАГ.

Author:  No More Lies [ 2006-05-26 12:37:54 ]
Post subject: 

Непонимаю, а зачем скрипт на лут для пвп -альфы? :?

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