Мининг по скале! проблема в том, что с крипт не скидывает руду при перевесе а идет и копает до конечной точки, как только дошёл до последней координаты идёт выкладывать руду, выложил и опять начинает с первой! Подправте пожалуйста что бы он при перевесе шел выкладывать руду а после разгрузки шел копать координату на которой закончил! заранее спасибо
Code: var tSeif='' var Kirka='0x0E85'
sub main() while not uo.dead() go(x,y,1)#k=1 капаем k<>1 холостой ход
go(x,y,0)#подходим к сундуку UnLoad()#выкидываем руду wend endsub
sub minround() VAR TileNum = '-1' VAR x, y, t, k VAR MaxTime = 100 VAR ms1 = "There is no ore here to mine" VAR ms2 = "You can't use" ##VAR ms3 = "You put the" VAR ms4 = "You loosen some rocks" VAR ms5 = "You are too far away" VAR ms6 = "Try mining in rock" VAR ms7 = "You can't see that" VAR ms8 = "You put the Iron Ore" VAR ms9 = "You have no line of sight to that location" VAR ms10 = "You put the Agapite Ore" VAR ms11 = "You put the Orion Ore" VAR ms12 = "You put the Shadow Ore" VAR ms13 = "You put the Crystal Ore" VAR ms14 = "You put the Golden Ore" VAR ms15 = "You put the Mytheril Ore" VAR ms16 = "You put the Magma Ore" VAR ms17 = "You put the Copper Ore" VAR ms18 = "You put the Valorite Ore" VAR ms19 = "You put the Verite Ore" VAR ms20 = "You put the Dwarf Ore" VAR ms21 = "You put the Silver Ore"
var kolr,per for y=-2 to 2 for x=-2 to 2 k = 0 repeat UO.DeleteJournal() t = UO.Timer() k = k + 1 if uo.targeting() then UO.CancelTarget() endif CheckLag() wait(300) UO.WaitTargetTile( TileNum, STR( UO.GetX() + x ), STR( UO.GetY() + y ), 0) UO.UseType( Kirka ) repeat wait(300) if Uo.injournal("You have found some") then podbor() end if until UO.InJournal(ms1) OR UO.InJournal(ms2) OR UO.InJournal(ms4) OR UO.InJournal(ms5) OR UO.InJournal(ms6) OR UO.InJournal(ms7) OR UO.InJournal(ms8) OR UO.InJournal(ms9) OR UO.InJournal(ms10) OR UO.InJournal(ms11) OR UO.InJournal(ms12) OR UO.InJournal(ms13) OR UO.InJournal(ms14) OR UO.InJournal(ms15) OR UO.InJournal(ms16) OR UO.InJournal(ms17) OR UO.InJournal(ms18) OR UO.InJournal(ms19) OR UO.InJournal(ms20) OR UO.InJournal(ms21) OR ((t + MaxTime) < UO.Timer()) uo.findtype('0x19B9','-1','backpack') kolr=uo.getquantity('finditem') per=uo.str*4+20-uo.weight uo.print("kol-vo irona " + str(kolr) + " do perevesa " + str(per)) until ( NOT UO.InJournal(ms4) AND NOT UO.InJournal(ms10) AND NOT UO.InJournal(ms11) AND NOT UO.InJournal(ms12) AND NOT UO.InJournal(ms13) AND NOT UO.InJournal(ms14) AND NOT UO.InJournal(ms15) AND NOT UO.InJournal(ms16) AND NOT UO.InJournal(ms17) AND NOT UO.InJournal(ms18) AND NOT UO.InJournal(ms19) AND NOT UO.InJournal(ms20) AND NOT UO.InJournal(ms21)OR (k > 10) ) next next endsub
Sub go(x,y,k) VAR i VAR dir,ldir,rdir,key,olddir VAR dx,dy,Exit=0 VAR CacheLimit=9,CacheIndex="Text" DIM CacheX[10], CacheY[10] CacheX[0]="Test" While Exit<>1
dx=x-UO.GetX() dy=y-UO.GetY() If dx==0 AND dy==0 Then Exit=1 Endif If dx<>0 AND dy<>0 Then If dx>0 AND dy>0 Then ; GoSE dir=3 ldir=2 rdir=4 key=40 ; DownArrow olddir=UO.GetDir() If StepArrow(UO.GetX(),UO.GetY(),dir,ldir,rdir,key) Then If olddir==2 Then ; GoNE dir=1 ldir=0 rdir=1 key=39 ; RightArrow While UO.GetDir()<>1 StepArrow(UO.GetX(),UO.GetY(),dir,ldir,rdir,key) Wend Else ; GoSW dir=5 ldir=5 rdir=6 key=37 ; LeftArrow While UO.GetDir()<>5 StepArrow(UO.GetX(),UO.GetY(),dir,ldir,rdir,key) Wend Endif Endif Endif
If dx>0 AND dy<0 Then ; GoNE dir=1 ldir=0 rdir=2 key=39 ; RightArrow olddir=UO.GetDir() If StepArrow(UO.GetX(),UO.GetY(),dir,ldir,rdir,key) Then If olddir==0 Then ; GoWN dir=7 ldir=6 rdir=7 key=38 ; UpArrow While UO.GetDir()<>7 StepArrow(UO.GetX(),UO.GetY(),dir,ldir,rdir,key) Wend Else ; GoSE dir=3 ldir=3 rdir=4 key=40 ; DownArrow While UO.GetDir()<>3 StepArrow(UO.GetX(),UO.GetY(),dir,ldir,rdir,key) Wend Endif Endif Endif
If dx<0 AND dy>0 Then ; GoSW dir=5 ldir=4 rdir=6 key=37 ; LeftArrow olddir=UO.GetDir() If StepArrow(UO.GetX(),UO.GetY(),dir,ldir,rdir,key) Then If olddir==6 Then ; GoWN dir=7 ldir=7 rdir=0 key=38 ; UpArrow While UO.GetDir()<>7 StepArrow(UO.GetX(),UO.GetY(),dir,ldir,rdir,key) Wend Else ; GoSE dir=3 ldir=2 rdir=3 key=40 ; DownArrow While UO.GetDir()<>3 StepArrow(UO.GetX(),UO.GetY(),dir,ldir,rdir,key) Wend Endif Endif Endif
If dx<0 AND dy<0 Then ; GoWN dir=7 ldir=6 rdir=0 key=38 ; UpArrow olddir=UO.GetDir() If StepArrow(UO.GetX(),UO.GetY(),dir,ldir,rdir,key) Then If olddir==0 Then ; GoNE dir=1 ldir=1 rdir=2 key=39 ; RightArrow While UO.GetDir()<>1 StepArrow(UO.GetX(),UO.GetY(),dir,ldir,rdir,key) Wend Else ; GoSW dir=5 ldir=4 rdir=5 key=37 ; LeftArrow While UO.GetDir()<>5 StepArrow(UO.GetX(),UO.GetY(),dir,ldir,rdir,key) Wend Endif Endif Endif Endif If dx<>0 AND dy==0 Then If dx>0 Then ; GoE dir=2 key=34 ; PgDown olddir=UO.GetDir() If StepEdit(UO.GetX(),UO.GetY(),dir,key) Then If olddir==2 Then ; GoSE dir=3 ldir=3 rdir=4 key=40 ; DownArrow While UO.GetDir()<>3 StepArrow(UO.GetX(),UO.GetY(),dir,ldir,rdir,key) Wend Else ; GoNE dir=1 ldir=1 rdir=0 key=39 ; RightArrow While UO.GetDir()<>1 StepArrow(UO.GetX(),UO.GetY(),dir,ldir,rdir,key) Wend Endif Endif Endif If dx<0 Then ; GoW dir=6 key=36 ; Home key olddir=UO.GetDir() If StepEdit(UO.GetX(),UO.GetY(),dir,key) Then If olddir==0 Then ; GoWN dir=7 ldir=7 rdir=0 key=38 ; UpArrow While UO.GetDir()<>7 StepArrow(UO.GetX(),UO.GetY(),dir,ldir,rdir,key) Wend Else ; GoSW dir=5 ldir=4 rdir=5 key=37 ; LeftArrow While UO.GetDir()<>5 StepArrow(UO.GetX(),UO.GetY(),dir,ldir,rdir,key) Wend Endif Endif Endif Endif
If dx==0 AND dy<>0 Then If dy>0 Then ; GoS dir=4 key=35 ; End If StepEdit(UO.GetX(),UO.GetY(),dir,key) Then If olddir==2 Then ; GoSE dir=3 ldir=2 rdir=3 key=40 ; DownArrow While UO.GetDir()<>3 StepArrow(UO.GetX(),UO.GetY(),dir,ldir,rdir,key) Wend Else ; GoSW dir=5 ldir=6 rdir=5 key=37 ; LeftArrow While UO.GetDir()<>5 StepArrow(UO.GetX(),UO.GetY(),dir,ldir,rdir,key) Wend Endif Endif Endif If dy<0 Then ;GoN dir=0 key=33 ; PgUp olddir=UO.GetDir() If StepEdit(UO.GetX(),UO.GetY(),dir,key) Then If olddir==2 Then ; GoNE dir=1 ldir=1 rdir=2 key=39 ; RightArrow While UO.GetDir()<>1 StepArrow(UO.GetX(),UO.GetY(),dir,ldir,rdir,key) Wend Else ; GoWN dir=7 ldir=7 rdir=6 key=38 ; UpArrow While UO.GetDir()<>7 StepArrow(UO.GetX(),UO.GetY(),dir,ldir,rdir,key) Wend Endif Endif Endif Endif Wend if k==1 then minround() endif end sub
Sub StepEdit(x,y,dir,key) VAR walkwait=300 VAR ErrLevel=0 If UO.GetDir()<>dir Then UO.Press(key) wait(walkwait) If UO.GetDir()<>dir Then CheckLag() Endif Endif UO.Press(key) wait(walkwait) If x==UO.GetX() AND y==UO.GetY() Then CheckLag() If x==UO.GetX() AND y==UO.GetY() Then ;zatik ErrLevel=1 Endif Endif Return ErrLevel end sub
Sub StepArrow(x,y,dir,ldir,rdir,key) VAR walkwait=300 VAR ErrLevel=0 If UO.GetDir()<>dir Then UO.Press(key) wait(walkwait) If UO.GetDir()<>dir AND UO.GetDir()<>ldir AND UO.GetDir()<>rdir Then CheckLag() Endif Endif
If UO.GetX()==x AND UO.GetY()==y Then UO.Press(key) wait(walkwait) If UO.GetDir()==dir AND UO.GetX()==x AND UO.GetY()==y Then CheckLag() If UO.GetDir()==dir AND UO.GetX()==x AND UO.GetY()==y Then ; zatik ErrLevel=1 Endif Endif Endif Return ErrLevel end sub
Sub CheckLag() UO.DeleteJournal() UO.Click('backpack') repeat wait(50) until UO.InJournal('backpack') end sub
sub UnLoad() var i DIM Item[13]
Item[1]=0x19B9 ; >3 ore Item[2]=0x19B7 ; 1 ore Item[3]=0x19BA ; 2 ore Item[4]=0x19B8 ; 3 ore Item[5]=0x0F11 ; saphires Item[6]=0x0F16 ; amethysts Item[7]=0x0F18 ; tourmalines Item[8]=0x0F15 ; citrines Item[9]=0x0F10 ; emeralds Item[10]=0x0F0F ; star sapphires Item[11]=0x0F26 ; diamonds Item[12]=0x0EED ; gold
for i = 1 to 12 UO.FindType(Item[i], '-1', 'backpack') while UO.GetQuantity('finditem') > 0 UO.MoveItem('finditem','-1',tSeif) Wait(1000) CheckLag() UO.FindType(Item[i],'-1','backpack') wend next end sub
sub podbor() uo.findtype(0x19B9,-1,'ground') uo.grab(0,'finditem') wait(1000) uo.findtype(0x19B8,-1,'ground') uo.grab(0,'finditem') wait(1000) uo.findtype(0x19BA,-1,'ground') uo.grab(0,'finditem') wait(1000) uo.findtype(0x19B7,-1,'ground') uo.grab(0,'finditem') wait(1000) end sub
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