Привет!
У меня вопрос по скрипту на ламбер от Ветерана. У меня чар то рубит логи, то перестаёт рубить (только ходит по координатам), потом опять намного порубит и опять только ходит. Тайлы деревьев я поменял на свой шард (Нова) и сверил с файлом "C:\trees3.dat" - всё совпадает. Чар подходит к дереву пишет "Rubim" (т.е. включается скрит на рубку), а сам стоит
Подскажите в чём может быть причина сбоя скрипта ?
Вот скрипт:
Code: ########### sub Lumberjacking() var i=0,j=0,k=0,r=0,q=0,ii,jj var TopX=324,TopY=65 dim TreeX[5000], TreeY[5000],TreeT[5000] dim TreeTile[29] var flag=0,treeCount=0,clicks=0,flag2=0 #BETEP™# ######################## ### Ãðàôèêà äåðåâüåâ ### ######################## TreeTile[0]=3277 TreeTile[1]=3278 TreeTile[2]=3280 TreeTile[3]=3281 TreeTile[4]=3283 TreeTile[5]=3284 TreeTile[6]=3286 TreeTile[7]=3287 TreeTile[8]=3288 TreeTile[9]=3289 TreeTile[10]=3290 TreeTile[11]=3299 TreeTile[12]=3291 TreeTile[13]=3300 TreeTile[14]=3296 TreeTile[15]=3297 TreeTile[16]=3302 TreeTile[17]=3303 TreeTile[18]=3294 TreeTile[19]=3293
uo.Exec("filterspeech on") uo.Exec("filterspeech add 'Where do you want to use the pickaxe?'")
if TryRecall==1 then uo.print('Âûáåðè ðóíó äîìîé: ') uo.exec('addobject runeHome') while uo.Targeting() wait(100) wend
uo.print('Âûáåðè ðóíó â ëåñ: ') uo.exec('addobject runeLumber') while uo.Targeting() wait(100) wend
end if
uo.Print('Âûáåðè Òîïîð: ') uo.Exec('addobject Axe') while uo.Targeting() wait(100) wend
if AttackEnts==1 then uo.exec('addobject runeD') while uo.Targeting() wait(100) wend uo.Exec('exec AttackEnts') end if
if Reconnect==1 then uo.Exec('exec Reconnect') end if
if RecallLumber==1 then uo.Exec('exec RecallToLumber') wait(9000) end if ##################################### ### Çàãðóæàåì êîîðäèíàòû èç ôàéëà ### ##################################### if GetFromFile==1 then uo.Print('Çàãðóæàåì êîîðäèíàòû èç ôàéëà...') f.open() treeCount=safe call f.ReadNumber() for i=1 to treeCount TreeT[i]=safe call f.ReadNumber() TreeX[i]=safe call f.ReadNumber() TreeY[i]=safe call f.ReadNumber() next f.close() else ###################################### ### Ñîáèðàåì êîîðäèíàòû èç êëèåíòà ### ###################################### uo.Print('Âûáåðè Êèðêó: ') uo.Exec('addobject Pickaxe') while uo.Targeting() wait(100) wend uo.Print('Ñîáèðàåì êîîðäèíàòû äåðåâüåâ â îêðóãå...') repeat clicks=0 flag=0 uo.DeleteJournal() ####################### ### Êëèêàåì íà òàéë ### ####################### uo.UseObject('Pickaxe') waitForTarget() uo.DeleteJournal() WaitForTryRock() ############################### ### Ïðîâåðÿåì äåðåâî ëè ýòî ### ############################### flag=0 for k=0 to 19 if uo.LastTile(0)==TreeTile[k]+1 then flag=2 end if next if flag==0 then for k=0 to 19 if uo.LastTile(0)==TreeTile[k] then flag=1 end if next end if if uo.Lasttile(1)==uo.getX() and uo.Lasttile(2)==uo.gety() then flag=3 end if ######################### ### Êëèêíóëè íà ñòâîë ### ######################### if flag==1 then flag2=0 if treeCount>0 then for ii=1 to treeCount if TreeX[ii]==uo.LastTile(1) and TreeY[ii]==uo.LastTile(2) then flag2=1 end if next end if if flag2==0 then treeCount=treeCount+1 TreeX[treeCount]=uo.LastTile(1) TreeY[treeCount]=uo.LastTile(2) TreeT[treeCount]=uo.LastTile(0) uo.Print('Íàéäåíî äåðåâî '+str(treeCount)+' : x='+str(uo.Lasttile(1))+' y='+str(uo.LastTile(2))+' '+str(treeCount)) end if end if ########################## ### Êëèêíóëè ïî ëèñòâå ### ########################## if flag==2 then flag2=0 if treeCount>0 then for ii=1 to treeCount if TreeX[ii]==uo.LastTile(1) and TreeY[ii]==uo.LastTile(2) then flag2=1 end if next end if if flag2==0 then treeCount=treeCount+1 TreeX[treeCount]=uo.LastTile(1) TreeY[treeCount]=uo.LastTile(2) TreeT[treeCount]=uo.LastTile(0)-1 uo.print('Íàéäåíî äåðåâî '+str(treeCount)+' : x='+str(uo.Lasttile(1))+' y='+str(uo.LastTile(2))) end if end if until (Flag==3) or (treeCount==5000) uo.Exec("filterspeech off") uo.Print('Àíàëèç çàêîí÷åí, êîîðäèíàòû äåðåâüåâ çàïèñàíû â ôàéë C:\trees3.dat') SaveToFile(treeCount,TreeX,TreeY,TreeT) end if uo.Print('Äåðåâüåâ íàéäåíî: '+str(treeCount)) wait(2000) ###################################### ### Õîäèì ïî ñîáðàííûì êîîðäèíàòàì ### ###################################### while 1==1 if treeCount>0 then for i=1 to treeCount if TryRecall==1 and uo.Count('ZLK')>=LogsQty then ToRecall() end if uo.Print('Èäåì ê äåðåâó '+str(i)+': x='+str(TreeX[i])+' y='+str(TreeY[i])) InfoLogs() flag=GotoXY(TreeX[i],TreeY[i]) if flag==1 then if TryHiding==1 then ToHide() end if GetTree(str(TreeT[i]),str(TreeX[i]),str(TreeY[i]),str(uo.GetZ())) end if next end if wend #BETEP™# end sub
sub GetTree(Type,X,Y,Z) var i uo.Print('Rubim') for i=0 to 1 if uo.Warmode()==1 then return 0 end if wait(200) uo.DeleteJournal() ### CheckLag() uo.WaitTargetTile(Type,X,Y,Z) uo.UseObject('Axe') if WaitForChange()==1 then return 1 end if next return 0 end sub
sub ToRecall() RecallToHome() DropLogs() InfoLogs() if EatingFood==1 then EatingFood() end if wait(3000) RecallToLumber() end sub
sub RecallToHome() var i uo.print('Ðåêîëèìñÿ äîìîé...') for i=1 to 10 uo.deletejournal() uo.waittargetobject('runeHome') uo.cast('Recall') if WaitForRecall()==1 then return 1 end if next return 0 end sub
sub RecallToLumber() var i uo.print('Ðåêîëèìñÿ îáðàòíî...') for i=1 to 10 uo.deletejournal() uo.waittargetobject('runeLumber') uo.cast('Recall') if waitForRecall()==1 then return 1 end if next return 0 end sub
sub ToHide() while not uo.Hidden() uo.Print('Ïûòàåìñÿ óéòè â õàéä...') uo.DeleteJournal() uo.UseSkill('Stealth') wait(6000) wend wait(100) end sub
sub WaitForRecall() var Text1=uo.GetName()+": The spell fizzles." var mess='',lastX=uo.getX(),lastY=uo.getY() for var i=0 to 200 mess=uo.Journal(0) if uo.Journal(0)==Text1 then return 0 end if if uo.getX()<>lastX or uo.getY()<>LastY then return 1 end if wait(50) next return 0 end sub
sub WaitForHide() var Text1=uo.GetName()+": You have hidden yourself well" var Text2=uo.GetName()+": You can't seem to hide here." var mess for var i=0 to 200 mess=uo.Journal(0) if uo.Journal(0)==Text1 then return 1 end if if uo.Journal(0)==Text2 then return 0 end if wait(50) next return 0 end sub
sub WaitForChange() var Text1=uo.GetName()+': You hack at the tree for a while, but fail to produce any useable wood.' var Text2='There are no logs here to chop.' var Text3="You can't reach this." var Text4="That is too far away." var Text5="You can't do much in your current state." var mess for var i=0 to 200 mess=uo.Journal(0) if uo.Journal(0)==Text2 or uo.Journal(0)==Text3 or uo.Journal(0)==Text4 then return 1 end if if uo.Journal(0)==Text1 then return 0 end if if mess[0]=='Y' and mess[1]=='o' and mess[2]=='u' and mess[4]=='p' and mess[5]=='u' and mess[6]=='t' then return 0 end if wait(50) next return 0 end sub
sub WaitForTryRock() var Text1="That is too far away." var Text2="Try mining in rock." var Text3="There is no ore here to mine." var Text4="You have no line of sight to that location" var Text5="You can't see the target" for var i=0 to 50 if uo.Journal(0)==Text1 or uo.Journal(0)==Text2 or uo.Journal(0)==Text3 or uo.Journal(0)==Text4 or uo.Journal(0)==Text5 then return 1 end if wait(200) next return 0 end sub
sub WaitForTarget() for var i=0 to 50 if uo.Targeting()==1 then return 1 end if wait(200) next return 0 end sub
sub WaitForChangeXY(myX,myY,lastX,lastY) for var i=1 to 50 if lastX<>myX or lastY<>myY then return 1 end if wait(200) next return 0 end sub
sub GotoXY(x,y) var myX,myY,lastX=0,lastY=0,i,halt=0,z,r=0 for i=1 to 60 myX=uo.getX(); myY=uo.getY(); if LastX==myX and LastY==myY then halt=halt+1 else halt=0 end if if halt>=10 then if uo.GetDir()==1 then for z=0 to 8 uo.Press(40) next end if if uo.GetDir()==3 then for z=0 to 8 uo.Press(37) next end if if uo.GetDir()==5 then for z=0 to 8 uo.Press(38) next end if if uo.GetDir()==7 then for z=0 to 8 uo.Press(39) next end if halt=15 end if if Numb(x-myX)<=1 and Numb(y-myY)<=2 then return 1 end if if x<=myX then if y<=myY then for z=0 to 3 uo.Press(38) next else for z=0 to 3 uo.Press(37) next end if else if y<=myY then for z=0 to 3 uo.Press(39) next else for z=0 to 3 uo.Press(40) next end if end if lastX=myX lastY=myY wait(200) next return 0 end sub
sub Numb(num) if num>=0 then return num else return num*(-1) end if end sub
sub SaveToFile(treeCount,TreeX,TreeY,TreeT) var f=file("C:\trees3.dat") var s=0,i=0 f.open() f.create() s=safe call f.writeln(treeCount) for i=1 to treeCount s=safe call f.writeln(str(TreeT[i])+' '+str(TreeX[i])+' '+str(TreeY[i])) next f.close() end sub
sub DropLogs() uo.Say ("Bank") wait (500) if uo.Waiting() then uo.CancelTarget() end if var a,Exit dim Logs[1] Logs[0]=0x1BDD uo.Print('Âûêëàäûâàåì Ëîãè.') uo.SetReceivingContainer(Chest) wait(500) for a=0 to 0 Exit=0 repeat uo.FindType(Logs[a]) if uo.GetQuantity('finditem')>0 then uo.Grab('0','finditem') wait(1500) else Exit=1 end if until Exit==1 next uo.UnSetReceivingContainer(Chest) uo.Print('Ëîãè Âûëîæåíû.') end sub
sub InfoLogs() uo.Print('Ó âàñ âñåãî '+str(uo.Count('0x1BDD'))+' ëîãîâ â ñóìêå') uo.Print('Èç íèõ '+str(uo.Count('0x1BDD','0x0000'))+' ïðîñòûõ è ' +str(uo.Count('0x1BDD')-uo.Count('0x1BDD','0x0000'))+' öâåòíûõ') end sub
sub Open(Container) uo.DeleteJournal() uo.UseObject(Container) repeat wait(500) until uo.InJournal('Contains') end sub
sub RechargeBook() ToRecharge() DropScrolls() end sub
sub ToRecharge() uo.SetReceivingContainer('backpack') Open(Chest) uo.FindType('0x1F4C','-1',Chest) uo.Grab('50','finditem') wait(500) Checklag() uo.UseObject('Runebook') wait(1000) Checklag() uo.Lclick(296,91) wait(1000) uo.UnsetReceivingContainer() end sub
sub DropScrolls() if uo.Waiting() then uo.CancelTarget() end if var s,Exit dim Scrolls[1] Scrolls[0]=0x1F4C uo.SetReceivingContainer(Chest) wait(500) for s=0 to 0 Exit=0 repeat uo.FindType(Scrolls[s]) if uo.GetQuantity('finditem')>0 then uo.Grab('0','finditem') wait(1500) else Exit=1 end if until Exit==1 next uo.UnSetReceivingContainer(Chest) end sub
sub EatingFood() ToEat() DropFood() end sub
sub ToEat() uo.SetReceivingContainer('backpack') Open(Chest) uo.FindType(TypeFood,'-1',Chest) uo.Grab('50','finditem') wait(500) repeat Checklag() uo.UseType(TypeFood) wait(1000) until uo.InJournal('You are simply too full to eat any more!') uo.UnsetReceivingContainer() end sub
sub DropFood() if uo.Waiting() then uo.CancelTarget() end if var f,Exit dim Food[1] Food[0]=TypeFood uo.SetReceivingContainer(Chest) wait(500) for f=0 to 0 Exit=0 repeat uo.FindType(Food[f]) if uo.GetQuantity('finditem')>0 then uo.Grab('0','finditem') wait(1500) else Exit=1 end if until Exit==1 next uo.UnSetReceivingContainer(Chest) end sub
sub AttackEnts() uo.DeleteJournal() var Enemy='0x00000000' repeat if uo.InJournal('is attacking you') or uo.InJournal('OOPS!!!') or uo.InJournal('Wis Quas') then uo.Exec('terminate Lumberjacking') Enemy=uo.JournalSerial(uo.InJournal('is attacking you')-1) ##uo.PlayWav(LumberSound) if CastAtAttack==1 then uo.Cast('Magic Arrow',Enemy) end if uo.DeleteJournal() RecallAtAttack() end if wait(1000) until false end sub
sub RecallAtAttack() var mX,mY reccal: uo.DeleteJournal() if uo.Waiting() then uo.CancelTarget() end if mX=uo.getX("self") mY=uo.getY("self") uo.DeleteJournal() uo.waittargetobject('runeD') uo.cast('Recall') uo.Print('Àòàêà! Ðåêîëèìñÿ!') wait(4000) if not uo.getX("self")<>mX and not uo.getY("self")<>mY then goto reccal end if if RecallDrop==1 then RecallToHome() DropLogs() InfoLogs() end if Terminate() end sub
sub Reconnect() var ReconnectTime,rFlag ReconnectTime='0' rFlag=1 repeat while (uo.ObjAtLayer('Bpack')=='') if rFlag then ReconnectTime=MakeTime() rFlag=0 end if wait(20000) uo.Say('') wait(3000) uo.Say('') wait(3000) uo.Say('') wait(3000) uo.LDblClick(357,164) uo.LClick(616,459) wait(3000) wend wait(3000) if (rFlag==0) and (ReconnectTime<>'0') then uo.TextOpen() uo.TextPrint('Disconnected & Reconnected @ '+ReconnectTime) rFlag=1 ReconnectTime='0' end if until false end sub
sub MakeTime() var d,t,ret,i ret=str(uo.Time()) t="" for i=0 to Len(ret) t=ret[Len(ret)-i]+t if (i==2) or (i==4) then t=":"+t end if next ret=str(uo.Date()) d="" for i=0 to Len(ret) d=ret[Len(ret)-i] + d if (i==2) or (i==4) then d="."+d end if next ret=t+" @ "+d return ret end sub
sub Terminate() uo.Print('Âñå ôóíêöèè ñêðèïòà âûêëþ÷åíû!') uo.DeleteJournal() uo.Exec('terminate all') wait(100) uo.Exec('terminate all') wait(100) uo.Exec('terminate all') wait(100) end sub
sub CheckLag() if uo.Waiting()>0 then uo.Exec('canceltarget') end if uo.DeleteJournal() uo.Click('backpack') repeat wait(50) until uo.InJournal('backpack') #BETEP™# end sub
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