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| Something if wrong with move ... http://forum.yoko.com.ua/viewtopic.php?f=20&t=4546 |
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| Author: | Blekota.2k [ 2005-07-15 00:36:15 ] |
| Post subject: | Something if wrong with move ... |
Hi, i have a script in inj whitch send information to the easy. In Inj: Uo.SetEasyUo(11,str(CharX[n])) Wait(50) Uo.SetEasyUo(21,str(CharY[n])) Wait(50) CharX,Y are positions of charakter. In Easy: set *11 set *21 move: move *11 *21 a wait 10 goto move Everithings is OK, but sometimes Easy is crazy and try move to nonexisting positions. If i get values of *11 and *12 then it is fine. Easy try moving somewhere but values in *11 and *12 are other. I dont understand it ... For test i write: Wait(75) Uo.SetEasyUo(11,str(CharX[n])) Wait(50) Uo.SetEasyUo(21,str(CharY[n])) Wait(50) Wait(50) Uo.Print(Uo.GetEasyUo(11)) Uo.Print(Uo.GetEasyUo(21)) Everithing id OK but Easy fuck on all values ... Thx and sorry for my english |
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| Author: | Predator [ 2005-07-15 00:37:52 ] |
| Post subject: | Re: Something if wrong with move ... |
Blekota.2k wrote: Hi, i have a script in inj whitch send information to the easy.
In Inj: Uo.SetEasyUo(11,str(CharX[n])) Wait(50) Uo.SetEasyUo(21,str(CharY[n])) Wait(50) CharX,Y are positions of charakter. In Easy: set *11 set *21 move: move *11 *21 a wait 10 goto move Everithings is OK, but sometimes Easy is crazy and try move to nonexisting positions. If i get values of *11 and *12 then it is fine. Easy try moving somewhere but values in *11 and *12 are other. I dont understand it ... For test i write: Wait(75) Uo.SetEasyUo(11,str(CharX[n])) Wait(50) Uo.SetEasyUo(21,str(CharY[n])) Wait(50) Wait(50) Uo.Print(Uo.GetEasyUo(11)) Uo.Print(Uo.GetEasyUo(21)) Everithing id OK but Easy fuck on all values ... Thx and sorry for my english I have a same problem... |
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