izvinayus za translit vot neploho rabotayushiy skriptik na vip shahtu!!!
tolko vot ya sosvoimi krivimi ru4onkami popitalsa dobavit vnevo rekonektor tak shtobi on rekonektilsa i zapuskal snova skriptik!!!
no po4emuto skriptik on ne zapuskayet!!!
scriptika kopirait HellScream
Code: sub main() VAR KillElemental=1 ;Óáèâàòü ýëåé, èëè íåò VAR my, mx,i,j,p=1,time=UO.Time(),maxweight=500,n=2 DIM x[1],y[1]
UO.Exec('exec Reconnector')
x[0]=5519 ;Êîîðäèíàòû òàéëà y[0]=1594 ;ðÿäîì ñ ÿùèêîì
;Ïàðàìè õ,ó óêàæèòå êîîðäèíàòû òàéëîâ, ñòîÿ â êîòîðûõ ÷àð áóäåò êîïàòü âîêðóã ñåáÿ x[1]=5530 y[1]=1591
uo.deletejournal() while (not uo.dead()) WalkN(x[p],y[p],'') if p==1 then ;Âìåñòî öèôðû 2 óêàæèòå ïîðÿäêîâûé íîìåð ïîñëåäíåãî òàéëà, ñòîÿ â êîòîðîì âû êîïàåòå p=1 else p=p+1 endif mx = UO.GetX("self") my = UO.GetY("self") tohide() for i = mx-3 to mx+3 for j = my-3 to my+3 dig(i,j,KillElemental) if UO.Weight>=maxweight then WalkN(x[0],y[0],'') razgruzka() WalkN(x[p],y[p],'') endif ###### Spirit Speak ###### UO.FindType('0x0010',-1,'ground') if uo.Time()-time>500 and UO.FindCount()>0 and UO.SkillVal('Spirit',1)<1000 then uo.deletejournal() uo.useskill('Spirit') while not uo.injournal('netherworld') wait(200) wend time=uo.Time() tohide() endif ########################## UO.Print("Now Mining In: "+str(mx-i)+" "+str(my-j)) next next UO.FindType('0x0010',-1,'ground') if UO.FindCount()>0 then i = UO.GetX("self") j = UO.GetY("self") if KillElemental==1 Then KillElem() WalkN(i,j,'') else repeat wait(1000) until UO.IsNPC('finditem')==0 endif endif WalkN(x[0],y[0],'') razgruzka() wend end sub
sub dig(i,j,KillElemental) var MMM,count,x,y
while (not uo.injournal("no ore")) and (not uo.injournal("in rock")) and (not uo.injournal ("That is too far")) tohide() UO.Waittargettile("1339", str(i), str(j),"0") UO.Usetype (0x0E85) ;lopata uo.deletejournal() count=0 while (not uo.injournal("fail")) and (not uo.injournal("put")) and (not uo.injournal("elemental")) and (not uo.injournal("no ore")) and (not uo.injournal("in rock")) and (not uo.injournal ("That is too far")) and count<300 wait(100) count=count+1 wend if count<10 and uo.injournal("fail") then wait(9000) endif UO.FindType('0x0010',-1,'ground') if UO.InJournal('something with ore') OR UO.InJournal("attacking you") OR uo.findcount()>0 then x = UO.GetX("self") y = UO.GetY("self") if KillElemental==1 Then KillElem() WalkN(x,y,'') endif endif wend uo.deletejournal() end sub
sub razgruzka() VAR Container='0x4015C687'; Òóò óêàæèòå ID ñâîåãî ÿùèêà VAR Container2='0x40268D39';ID ñóìêè âíóòðè ÿùèêà UO.UseObject(Container) wait(1000) UO.UseObject('0x4024D8C8') wait(1000) while uo.count('0x19B7')<>0 UO.FindType('0x19B7') UO.MoveItem('finditem','0',Container2) wait(900) wend while uo.count('0x19B8')<>0 UO.FindType('0x19B8') UO.MoveItem('finditem','0',Container2) wait(900) wend while uo.count('0x19B9')<>0 UO.FindType('0x19B9') UO.MoveItem('finditem','0',Container2) wait(900) wend while uo.count('0x19BA')<>0 UO.FindType('0x19BA') UO.MoveItem('finditem','0',Container2) wait(900) wend end sub
sub tohide() while NOT UO.Hidden() UO.DeleteJournal() if UO.Life<50 then UO.UseType('0x0F0E','0x0631') ; inviz potion wait(2000) else UO.UseSkill('Hiding') repeat wait(50) until UO.InJournal('You have hidden') OR UO.InJournal('seem to hide') OR UO.InJournal('preoccupied') endif UO.WarMode('flip') wait(100) UO.Warmode(0) wend end sub
#=====================================thx to SavageV=========== # CheckLag() - click on backpack and awaiting "backpack" # message in journal. # # Journal has been deleted!!! #-------------------------------------------------------------- sub CheckLag() UO.DeleteJournal() UO.Click('backpack')
Repeat wait(500) Until UO.InJournal('backpack') end sub
#======================================thx to SavageV========== # WalkN(X,Y,Serial) - char is walking by dX and dY step # sub using Home, End, PgUp, PgDown keys # d'not rebind this key from default action! # serial - Serial of target or "" - string # walkwait - delay after keypress # Example: # WalkN(2080,2113,'') - go to coordinates # WalkN(0,0,'0x12345678') - go to target position #-------------------------------------------------------------- sub WalkN(x,y,Target) VAR i,StepSucess VAR dx,dy,Exit=0 While Exit<>1 If Target<>"" Then dx=UO.GetX(Target)-UO.GetX() dy=UO.GetY(Target)-UO.GetY() If UO.GetDistance(Target)<2 Then Exit=1 Endif Else dx=x-UO.GetX() dy=y-UO.GetY() If dx==0 AND dy==0 Then Exit=1 Endif
Endif If dx<>0 AND dy<>0 Then If dx>0 AND dy>0 Then StepSucess=Go(3,40,300) ;SE - DownArrow Endif
If dx>0 AND dy<0 Then StepSucess=Go(1,39,300) ;NE - RightArrow Endif
If dx<0 AND dy>0 Then StepSucess=Go(5,37,300) ;SW - LeftArrow Endif
If dx<0 AND dy<0 Then StepSucess=Go(7,38,300) ;WN - UpArrow Endif
Endif If dx<>0 AND dy==0 Then If dx>0 Then StepSucess=Go(2,34,300) ;E - PgDown If StepSucess==-1 Then StepSucess=Go(3,40,300) ;SE - DownArrow If StepSucess==-1 Then StepSucess=Go(1,39,300) ;NE - RightArrow Endif Endif Endif If dx<0 Then StepSucess=Go(6,36,300) ;W - Home If StepSucess==-1 Then StepSucess=Go(7,38,300) ;WN - UpArrow If StepSucess==-1 Then StepSucess=Go(5,37,300) ;SW - LeftArrow Endif Endif Endif Endif
If dx==0 AND dy<>0 Then If dy>0 Then StepSucess=Go(4,35,300) ;S - End If StepSucess==-1 Then StepSucess=Go(3,40,300) ;SE - DownArrow If StepSucess==-1 Then StepSucess=Go(5,37,300) ;SW - LeftArrow Endif Endif Endif If dy<0 Then StepSucess=Go(0,33,300) ;N - PgUp If StepSucess==-1 Then StepSucess=Go(7,38,300) ;WN - UpArrow If StepSucess==-1 Then StepSucess=Go(1,39,300) ;NE - RightArrow Endif Endif Endif Endif Wend end sub
sub Go(dir,key,walkwait) VAR x,y
x=UO.GetX() y=UO.GetY()
while UO.GetDir()<>dir UO.Press(key) wait(walkwait) If UO.GetDir()<>dir Then CheckLag() Endif wend
UO.Press(key) wait(walkwait)
If x==UO.GetX() AND y==UO.GetY() Then CheckLag() Endif If x==UO.GetX() AND y==UO.GetY() Then return -1 Else return 1 Endif end sub
sub killelem() VAR LastTimer, Elem UO.UseType('0x0F0E','0x0631') ; inviz potion While UO.STR<201 ; U'r not morfed char max Strength + 1 If UO.Mana>=50 then UO.WaitMenu('What','Daemon') UO.Cast('Polymorph') wait(8000) else UO.UseType('0x0F0E','0x09DF') ; total mana potion wait(3000) endif Wend LastTimer=UO.Timer() repeat UO.BandageSelf() wait(4000) until UO.Life==UO.STR UO.UseType(0x1B76) ; heater shield UO.UseType(0x1413) ; platemail gorget UO.DeleteJournal() UO.Exec('warmode 1') UO.FindType('0x0010',-1,'ground') Elem=UO.GetSerial('finditem') UO.Attack(Elem) repeat wait(1000) If UO.Life<50 Then UO.UseType('0x0F0E','0x09BB') ;GH Endif If UO.GetDistance(Elem)>1 Then WalkN(0,0,Elem) Endif until UO.IsNPC(Elem)==0 wait(3000) UO.findtype('0x19B9',-1,'ground') ; 3 ore UO.moveitem('finditem') wait(1000) UO.findtype('0x19B8',-1,'ground') ; 3 ore UO.moveitem('finditem') wait(1000) UO.findtype('0x19BA',-1,'ground') ; 3 ore UO.moveitem('finditem') wait(1000) UO.findtype('0x19B7',-1,'ground') ; 3 ore UO.moveitem('finditem') wait(1000) UO.findtype('0x0EED',-1,'ground') ; 3 ore UO.moveitem('finditem') wait(1000) UO.FindType('0x0010',-1,'ground') If UO.GetQuantity('finditem')>0 Then KillElem() Endif UO.Exec('warmode 0') wait(1000) UO.Print("Sdoh skotina!") LastTimer=UO.Timer() if UO.Life<180 then ; U'r max HP repeat UO.BandageSelf() wait(4000) until UO.Life>180 OR LastTimer+300<UO.Timer() endif UO.DeleteJournal() end sub
sub Reconnector() var ReconnectTime, RFlag ReconnectTime = '0' RFlag = 1 Repeat While (UO.ObjAtLayer('Bpack') == '') if RFlag Then ReconnectTime = MakeTime() RFlag = 0 endif Wait(20000) # WorldSave Protection UO.Say('') Wait(3000) UO.Say('') Wait(3000) UO.Say('') Wait(3000) UO.LDblClick(357,164) UO.LClick(616,459) Wait(3000) WEnd Wait(3000) if (RFlag == 0) and (ReconnectTime <> '0') Then UO.Exec('terminate all') wait(1000) UO.Exec('exec main') UO.TextOpen() UO.TextPrint('Disconnected & Reconnected @ '+ReconnectTime) RFlag = 1 ReconnectTime = '0' endif Until false end sub
sub MakeTime() VAR D, T, Ret, i Ret = STR(UO.Time()) T = "" For i = 0 To Len(Ret) T = Ret[Len(Ret)-i] + T If (I == 2) OR (I == 4) Then T = ":" + T EndIf Next Ret = STR(UO.Date()) D = "" For i = 0 To Len(Ret) D = Ret[Len(Ret)-i] + D If (I == 2) OR (I == 4) Then D = "." + D EndIf Next Ret = T + " @ " + D RETURN Ret end sub
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