вот нарыл скрипт, че то в нем поисправлял, а чтоб он уходил в хайд, не получается...
помогите пожалуйста
Code: ; Ðûáà÷èì ñ êîðàáëÿ. Âûëîâëåííîå ïåðåðàáàòûâàåì è ñêëàäûâàåì â òðþì. ; Åñëè âîêðóã âñå âûëîâëåíî - ïëûâåì âïåðåä. Ñ÷èòàåì èòåìû (ðàçäåëüíûå) ; â òðþìå. Åñëè èõ áîëüøå 250 - îñòàíàâëèâàåì ñêðèïò. ; ; ver. 1.04b (c) Edred ; VAR Trum = '0x4002CEF9' ; òðþì êîðàáëÿ VAR Pole = '0x0DBF' ; óäî÷êà VAR Fork = '0x0F60' ; îðóæèå VAR Shield = '0x1B76' ; ùèò var TryToHide=1 ## 1 - yes, 0 - no.
sub Fishing() UO.Exec( 'exec Trevoga' ) If UO.GetGraphic( UO.ObjAtLayer( 'Lhand' ) ) == Shield Then UO.UnEquip( 'Lhand' ) wait( 500 ) Endif If UO.GetGraphic( UO.ObjAtLayer( 'Rhand' ) ) == Fork Then UO.UnEquip( 'Rhand' ) wait( 500 ) Endif If UO.GetGraphic( UO.ObjAtLayer( 'Lhand' ) ) <> Pole Then UO.UseType( Pole ) Endif UO.WarMode( 0 ) While TRUE FishForward() If UO.Dead() Then ; æäåì return Endif If CountTrum() > 250 Then return Endif Wend endsub
sub FishForward() VAR x, y repeat For y = -6 To 6 For x = -6 To 6 UO.Print( 'TEST: ' + str( x ) + ', ' + str( y ) + ' coord' ) FishTile( x, y ) If UO.Dead() Then return Endif Next Next ; ïîêà ñìåíà äèñëîêàöèè ïî-òóïîìó UO.Print( 'TEST: forward' ) UO.SayU( 'forward' ) wait( 4000 ) UO.SayU( 'stop' ) until UO.Dead() endsub
sub FishTile( x, y ) VAR Ms1 = "You can't fish under the ship" ; íå ìîæåì ëîâèòü çäåñü VAR Ms2 = "That is too far away" ; äàëåêî VAR Ms3 = "There are no fish here" ; êîí÷èëîñü òóò VAR Ms4 = "You fish a while, but fail to catch anything" ; ôèçë VAR Ms5 = "You pull out" ; ïîéìàë ÷òî-òî ; VAR Ms6 = " " ; treasure map level 1 - 5 ; VAR Ms7 = " " ; water elemental ; VAR Ms8 = " " ; rare water shell ; VAR Ms9 = " " ; ñóíäóê ñ ðàçáèòîãî êîðàáëÿ ; VAR Ms10 = " " ; ìîðñêîé ìîíñòð VAR k, t VAR MaxTime = 300 If (x > -3) AND (x < 3) AND (y > -3) AND (y < 3) Then ; ýòî, ïîõîæå, ñ÷èòàåòñÿ ïîä ëîäêîé return Endif k = 0 repeat If UO.Dead() Then return Endif UO.DeleteJournal() t = UO.Timer() UO.WaitTargetTile( '0', STR( UO.GetX() + x ), STR( UO.GetY() + y ), '251') UO.UseObject( UO.GetSerial( UO.ObjAtLayer( 'Lhand' ) ) ) repeat wait(300) until UO.InJournal(ms1) OR UO.InJournal(ms2) OR UO.InJournal(ms3) OR UO.InJournal(ms4) OR UO.InJournal(ms5) OR ((t + MaxTime) < UO.Timer()) If UO.InJournal(ms4) Then k = k + 1 Endif If UO.Dead() Then return Endif If UO.InJournal( ms5 ) Then Recycle() If CountTrum() > 250 Then return Endif Endif until UO.InJournal(ms1) OR UO.InJournal(ms2) OR UO.InJournal(ms3) OR (k > 9) endsub
sub CountTrum() ; Ñ÷èòàåì êîë-âî ëþáûõ èòåìîâ (èëè êó÷åê) â òðþìå ; è âîçâðàùàåì ðåçóëüòàò UO.FindType( -1, -1, Trum ) return UO.FindCount() endsub
sub Recycle() ; ------- óëîâ ------- DIM Fish[17] Fish[0] = '0x170B' ; ñàïîãè Fish[1] = '0x170F' ; òàïêè Fish[2] = '0x170D' ; ñàíäàëèè Fish[3] = '0x1711' ; ñàïîãè Fish[4] = '0x09CC' ; òèï ðûáû 1 Fish[5] = '0x09CD' ; òèï ðûáû 2 Fish[6] = '0x09CE' ; òèï ðûáû 3 Fish[7] = '0x09CF' ; òèï ðûáû 4 Fish[8] = '0x0DCA' ; ðàêóøêà, òèï 1 Fish[9] = '0x0FC5' ; ðàêóøêà, òèï 2 Fish[10] = '0x0FC6' ; ðàêóøêà, òèï 3 Fish[11] = '0x0FC7' ; ðàêóøêà, òèï 4 Fish[12] = '0x0FC8' ; ðàêóøêà, òèï 5 Fish[13] = '0x0FC9' ; ðàêóøêà, òèï 6 Fish[14] = '0x0FCA' ; ðàêóøêà, òèï 7 Fish[15] = '0x0FCB' ; ðàêóøêà, òèï 8 Fish[16] = '0x0FCC' ; ðàêóøêà, òèï 9 VAR Razmer = 16 ; ðàçìåð ìàññèâà - 1 ; ------- èíñòðóìåíò ------- VAR Scissor = '0x0F9E' ; òèï íîæíèö VAR Cleaver = '0x0F51' ; êëèâåð ; ------- êîíå÷íûé ïðîäóêò ------- VAR Bandag = '0x0DCA' ; òèï áèíòîâ VAR Pearl = '0x0F7A' ; æåì÷óã VAR Steak = '0x097A' ; ðûáíîå ôèëå
VAR i ; Èùåì ÷òî ó íàñ âàëÿåòñÿ ïîä íîãàìè, åñëè íàäî ïåðåðàáàòûâàåì ; è ñêëàäèðóåì â òðþì. Ïîòîì ââåäåì âñÿêèå ìåøî÷êè ðàçíûå è ÿùè÷êè. For i=0 To Razmer UO.FindType( Fish[i], -1, 'ground' ) If UO.FindCount() > 0 Then UO.Grab( 0, 'finditem' ) Wait( 1500 ) ; Âçÿëè â ïàê. Òåïåðü ðàçáåðåìñÿ ÷òî ýòî If i < 4 Then ; ñàïîãè è òàïêè ; ðåæåì íîæíèöàìè íà áèíòû è ñêèäûâàåì áèíòû UO.WaitTargetObject( 'finditem' ) UO.UseType( Scissor ) Wait( 3000 ) ; Ñêèíåì áèíòû â òðþì UO.FindType( Bandag ) If UO.FindCount() > 0 Then UO.MoveItem( 'finditem', '0' , Trum ) wait( 2000 ) Endif Endif If i > 3 AND i < 8 Then ; ðûáà ; ðåæåì êëèâåðîì â ôèëå è ñáðàñûâàåì ôèëå ; êëèâåð áåðåòñÿ â ðóêè, ïîýòîìó ïîòîì ; ñíîâà áåðåì óäî÷êó UO.WaitTargetObject( 'finditem' ) UO.UseType( Cleaver ) Wait( 3000 ) UO.FindType( Steak ) If UO.FindCount() > 0 Then UO.MoveItem( 'finditem', '0' , Trum ) wait( 2000 ) Endif UO.UseType( Pole ) Endif If i > 7 Then ; ðàêóøêè ; äàáë êëèê íà íèõ, åñëè ïîÿâèëñÿ æåì÷óã ; ñáðîñèì åãî, åñëè ðàêóøêà íå èñ÷åçëà ; çíà÷èò ðàð - ñáðîñèì åå UO.UseType( 'finditem' ) wait( 1000 ) If NOT UO.InJournal( 'This shell is empty' ) Then ; UO.FindType( Pearl ) ; If UO.FindCount() > 0 Then ; UO.MoveItem( 'finditem', '0' , Trum ) ; wait( 2000 ) ; Else UO.MoveItem( 'finditem', '0' , Trum ) wait( 2000 ) ; Endif Endif Endif Endif Next endsub
; ---------------------------- ; blank scroll - 0x0E34 ; ginseng - 0x0F85 ; gold coin - 0x0EED ; nightshade - 0x0F88 ; blood moss - 0x0F7B ; mandrake root - 0x0F86
#===================================================================# # Ïðîöåäóðà êîíòðîëÿ çà ïðèõîäîì ýëåìà # #===================================================================# ; sub Trevoga() wait(500) endsub
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