Yoko

All sides of Injection
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 Post subject: Konj na hodu
PostPosted: 2005-04-10 01:18:57 
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Joined: 2004-10-28 13:39:41
Posts: 32
nu vot muchilsa ja ! podskazite chto nepravilno. vrode ti golij, upal i drug resnul a konja ktoto uspel dobitj i ti shas dolzen bistrenko dostatj pedali, vot ja pitalsa takoi skriptik napisatj. pozolusto, ispravte oshibki ili sdelaete kak luche. spasibo zaranee !

P.S. shard DRW

Code:
sub summonHorsa()
   
   VAR Exit=0, i
   DIM Horza[3]

Horza[0]=0x00CC
Horza[1]=0x00E2
Horza[2]=0x00E4

uo.waittargetself()
uo.Exec("waitmenu 'What do you' 'Horse'")
uo.Cast('Summ. Creature') 
wait(5000)

For i=0 to 2
uo.FindType(Horza[i],-3,'ground')
uo.UseObject(Horza[i])
   

end sub


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 Post subject:
PostPosted: 2005-04-11 00:11:03 
Offline

Joined: 2004-10-28 13:39:41
Posts: 32
nu ja esho tut boshku polomal i pridumal tkoi skriptarek, sovsem krivi, mozete negovoritj! nu vot on! skript:) 0.2v

Code:
sub summonHorsa()

uo.waittargetself()
uo.Exec("waitmenu 'What do you' 'Horse'")
uo.Cast('Summ. Creature') 
wait(3500) ; vremja kasta
 
uo.usefromground('0x00CC') ; eto type konja
uo.usefromground('0x00C8')  ; toze
uo.usefromground('0x00E2')  ; toze
uo.usefromground('0x00E4') ; toze !

end sub


jeslji mozete, popravte chonitj. nu chtobi bilo luche. dumaju etoto skript mnogimi prigoditsa. spasibo za vnimanie!


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