вот никак не могу впихнуть условие вылавливания монстра,помогите плз Code: sub main() hide() var mx, my, mz, i, j mx = UO.GetX("self") my = UO.GetY("self") mz = UO.GetZ("self") for i = mx+2 to mx+6 for j = my-6 to my+6 UO.Print("Now Fishing In: "+str(mx-i)+" "+str(my-j)) uo.deletejournal() if UO.InJournal(":") and uo.injournal("Sea Serpent") then uo.exec("terminate main") uo.exec("exec killsea") endif uo.deletejournal() if UO.InJournal(":") and uo.injournal("Water Elemental") then uo.exec("terminate main") uo.exec("exec killelem") endif UO.Waittargettile("1341", str(i), str(j), str(mz)) UO.Usetype("0x0DBF") while not UO.InJournal("You pull") and not UO.InJournal("location") and not UO.InJournal("no fish") and not UO.InJournal("but fail") and not UO.InJournal("far away") and not UO.InJournal("in water") wait(100) wend next next uo.sayu("Forward") wait(6000) uo.sayu("stop") unloadc("0x4005B361") uo.exec("exec main") end sub
sub unloadc(container) uo.canceltarget() uo.ignorereset() uo.findtype("-1","-1","backpack") while uo.findcount() uo.print(str(uo.findcount())+" left") if (uo.getgraphic("finditem")<>"0x0DF0" and uo.getgraphic("finditem")<>"0x0E21" and uo.getgraphic("finditem")<>"0x1769" and uo.getgraphic("finditem")<>"0x176B" and uo.getgraphic("finditem")<>"0x0EFA") or uo.getquantity("finditem")>1 then uo.moveitem("finditem","-1",container) wait(200) end if uo.ignore("finditem") uo.findtype("-1","-1","backpack") wend end sub
sub hide() while NOT UO.Hidden() UO.DeleteJournal() uo.warmode(0) UO.UseSkill('Stealth') repeat wait(100) until UO.InJournal('You have hidden') OR UO.InJournal('seem to hide') wend wait(100) end sub
sub killsea()
VAR LastTimer, Sea UO.UnSetcatchbag() LastTimer=UO.Timer()
UO.UseType('0x0DF0') ;weapon wait(1000) UO.UseType('0x0F60') ;shield wait(500)
UO.DeleteJournal() UO.Exec('warmode 1')
UO.FindType('0x0096',-1,'ground') Sea=UO.GetSerial('finditem') UO.Attack(Sea) repeat wait(1000) If UO.Life<90 Then repeat UO.Bandageself() wait(2500) UO.Attack(Sea) until UO.Life>=115 Endif
until UO.IsNPC(Sea)==0 wait(3000)
UO.Attack(Sea) UO.FindType('0x0096',-1,'ground') If UO.GetQuantity('finditem')>0 Then wait(500) UO.Attack(Sea) killsea() Endif
UO.Exec('warmode 0') wait(1000)
UO.Print("Sdoh skotina!") UO.SetEasyUO(99,'0')
LastTimer=UO.Timer() if UO.Life<159 then repeat UO.BandageSelf() wait(4000) until UO.Life>159 OR LastTimer+300<UO.Timer()
UO.Print("Killing Done!") uo.exec("exec main") end sub
sub killelem()
VAR LastTimer, elem UO.UnSetcatchbag() LastTimer=UO.Timer()
UO.UseType('0x1B76') ;weapon wait(1000) UO.UseType('0x0F60') ;shield wait(500)
UO.DeleteJournal() UO.Exec('warmode 1')
UO.FindType('0x0010',-1,'ground') Sea=UO.GetSerial('finditem') UO.Attack(elem) repeat wait(1000) If UO.Life<90 Then repeat UO.Bandageself() wait(2500) UO.Attack(elem) until UO.Life>=115 Endif
until UO.IsNPC(elem)==0 wait(3000)
UO.Attack(elem) UO.FindType('0x0010',-1,'ground') If UO.GetQuantity('finditem')>0 Then wait(500) UO.Attack(elem) killelem() Endif
UO.Exec('warmode 0') wait(1000)
UO.Print("Sdoh skotina!") UO.SetEasyUO(99,'0')
LastTimer=UO.Timer() if UO.Life<159 then repeat UO.BandageSelf() wait(4000) until UO.Life>159 OR LastTimer+300<UO.Timer()
UO.Print("Killing Done!") uo.exec("exec main") end sub
можно ли сделать так,чтобы журнал проверялся после каждого заброса?
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