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| Calculating Distance and Delay http://forum.yoko.com.ua/viewtopic.php?f=17&t=12420 |
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| Author: | Azt [ 2007-09-06 12:38:03 ] |
| Post subject: | Calculating Distance and Delay |
Hi, I need a casting script that calculates the distance, for example if my target is IN casting range Injection do last target, but if my target is out the casting range, Injection KEEPS the target... And a question, somebody knows the delay in ms of a mage with Faster Cast 2 and Fast Casting Recovery 6??? tnx |
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| Author: | Rivory [ 2007-09-07 15:34:20 ] |
| Post subject: | |
Code: sub Cast() |
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| Author: | Scripts Writer [ 2007-09-07 15:36:14 ] |
| Post subject: | |
Rivory wrote: Code: var range = '15' sub забыл |
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| Author: | Azt [ 2007-09-08 12:13:05 ] |
| Post subject: | |
I need that you have already the taget... I cast... if the target is in range ---- > last target if the target isn't in range -----> keep the target |
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| Author: | Scripts Writer [ 2007-09-08 19:44:57 ] |
| Post subject: | |
Azt wrote: I need that you have already the taget...
I cast... if the target is in range ---- > last target if the target isn't in range -----> keep the target Keep a target you can only with uo.target(). Look help |
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| Author: | Azt [ 2007-09-09 13:03:20 ] |
| Post subject: | |
Scripts Writer wrote: Azt wrote: I need that you have already the taget... I cast... if the target is in range ---- > last target if the target isn't in range -----> keep the target Keep a target you can only with uo.target(). Look help yes but "keep the target" is for example when Uo Target Cursor remains |
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