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last target name http://forum.yoko.com.ua/viewtopic.php?f=17&t=12295 |
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Author: | thor_odt [ 2007-08-08 15:15:23 ] |
Post subject: | last target name |
I'm trying to make a script that, when i change target by uo macro NEXTTARGET, it make my pg say the name of the targetted player and say nothing is it's a npc. i tried this but does not work if there are several players thanks sub TARGET() if ( uo.GetNotoriety('laststatus') <> 2 && uo.GetGraphic('laststatus') == '0x0190' && uo.GetName('laststatus') <> "[invulnerable] " && uo.GetName('laststatus') <> "[frozen] " && uo.GetName('laststatus') <> "[frozen] [invulnerable] ") then if ( uo.GetNotoriety('laststatus') == 5 ) then uo.fontcolor(0x0013) UO.Say( "-->"+ uo.GetName('laststatus') +"<-- " ) else uo.fontcolor(0x003a) UO.Say( uo.GetName('laststatus')) endif endif end sub |
Author: | Ururu [ 2007-08-08 22:20:35 ] |
Post subject: | |
http://forum.yoko.com.ua/viewtopic.php?p=45313#45313 З.Ы. учите русский... |
Author: | Scripts Writer [ 2007-08-08 22:35:57 ] |
Post subject: | |
Ururu wrote:
Учи английский. Человек пишет что когда он переводит прицел командой таргет некст ему надо чтобы ник на кого попал таргет он произносил в клиенте. |
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