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All sides of Injection
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 Post subject: мИНИНГ!!
PostPosted: 2007-03-10 21:26:55 
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Joined: 2007-02-25 13:30:39
Posts: 10
###############################################################
#===---====----===---===---= Mining =---=-=-=-=-=--=-=-=-=-=-=#
# Single char mining for VIP Mine. DRW Shard www.drw.ru #
# Scripted by Savage (c) 2005 ICQ:33336141 #
#"""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""#
#"""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""#
# To start script use ",exec mine" command from client window #
###############################################################

;""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""
;==================== Main mining script ======================
;""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""
sub mine()
VAR DigDistance, TileNum, KillElemental
VAR ElemSignal, LastTimer
DIM BaseX[4], BaseY[4]
VAR BaseZ, WayPoint, WayPoints
VAR MaxWeight

VAR i,j,TileY,TileX,DirX,DirY
VAR Delta,BeginX,EndX,BeginY,EndY


;""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""
; TileNum='Num' - Use ",infotile" command on the floor
; Номер тайла в котором можно копать ,потыкайте командой
; ",infotile" по разнвм тайлам и посмотрите не отличаются ли их
; номера.
;""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""
TileNum='1339'


;""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""
; Максимальный вес, который может поднять чар. Ставьте его
; немного меньше реального. То есть если чар поднимает 760, то
; ставим 730.
;""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""
MaxWeight=400

;""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""
; DigDistance=4 - Distance from tile where pickaxe targeting
; Радиус круга по которому будет копать чар, то есть расстояние
; до клетки куда можно дотянуться киркой.
;""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""
DigDistance=4

;""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""
; KillElemental='Yes'/'No' - Use 'Yes' if char skilled to morph
; in daemon and wrestling > 50
; Если чар достаточно прокачен чтоб бить элемов, ставьте 'Yes'
;""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""
KillElemental='No'

;""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""
; ElemSignal='Off'/'On' - Play sound when elemental is digged
; Оповешать при появлении элема
;""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""
ElemSignal='On'


;""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""
; Здесь указываем координаты точек копания. Нужно встать на
; позицию и посмотреть координаты в инжекте. Их и нужно
; подставить вместо моих. Чара ставьте на 4 клетки от стен.
;""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""

BaseX[0]=5915
BaseY[0]=1213
BaseZ=0

BaseX[1]=5904
BaseY[1]=1213



;""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""
; Указываем количество точек копания
;""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""

WayPoints=2


CheckLag()
UO.UseObject('Sunduk')
LastTimer=UO.Timer()
Repeat
wait(500)
Until UO.InJournal('You can') OR UO.InJournal('What is the') OR UO.Timer()>LastTimer+100

If UO.InJournal('see the') Then
UO.Say("Podoydi k sunduku i tkni v nego pricelom!")
UO.AddObject('Sunduk')
While UO.Targeting()==2
wait(500)
Wend
UO.SaveConfig()
UO.UseObject('Sunduk')
Else
; UO.Say("Ok! Viju sunduk.")
Endif


CheckLag()
UO.UseObject('IronBag')
LastTimer=UO.Timer()
Repeat
wait(500)
Until UO.InJournal('You can') OR UO.InJournal('What is the')OR UO.Timer()>LastTimer+100

If UO.InJournal('see the') Then
UO.Say("V kakoy meshok kidat' Iron Ore")
UO.AddObject('IronBag')
While UO.Targeting()==2
wait(500)
Wend
UO.SaveConfig()
Else
; UO.Say("Meshok dlya Iron Ore viju")
Endif


CheckLag()
UO.UseObject('OtherBag')
LastTimer=UO.Timer()
Repeat
wait(500)
Until UO.InJournal('You can') OR UO.InJournal('What is the')OR UO.Timer()>LastTimer+100

If UO.InJournal('see the') Then
UO.Say("V kakoy meshok kidat' rudu?")
UO.AddObject('OtherBag')
While UO.Targeting()==2
wait(500)
Wend
UO.SaveConfig()
Else
; UO.Say("Meshok dlya rudy viju.")
Endif


CheckLag()
UO.UseObject('BestBag')
LastTimer=UO.Timer()
Repeat
wait(500)
Until UO.InJournal('You can') OR UO.InJournal('What is the')OR UO.Timer()>LastTimer+100

If UO.InJournal('see the') Then
UO.Say("V kakoy meshok kidat' vihu?")
UO.AddObject('BestBag')
While UO.Targeting()==2
wait(500)
Wend
UO.SaveConfig()
Else
; UO.Say("Meshok dlya vihi viju.")
Endif

While NOT UO.Dead()

For WayPoint=0 to WayPoints-1
walkn(BaseX[WayPoint],BaseY[WayPoint],"")
digitstay(MaxWeight,DigDistance,KillElemental,ElemSignal,BaseX[WayPoint],BaseY[WayPoint])
Next
wend
end sub


; Проверка нужности руды. Закоментировать то что нужно копать.
sub CheckOre()
VAR Cont=1, i=0, Exit=0
VAR Count=7 ; Сколько элементов в массиве.
DIM Ores[15]

Ores[0]="Iron"
Ores[1]="Rusty"
Ores[2]="Old Copper"
Ores[3]="Dull Copper"
Ores[4]="Copper"
Ores[5]="Bronze"
Ores[6]="Silver"
; Ores[7]="Shadow"
; Ores[8]="Rose"
; Ores[9]="Gold"
; Ores[10]="Agapite"
; Ores[11]="Blood Rock"
; Ores[12]="Verite"
; Ores[13]="Valorite"
; Ores[14]="Mytheril"

While i<Count AND Exit==0
If UO.InJournal(Ores[i]) Then
Cont=0
Exit=1
Endif
; UO.Print(STR(i))
; UO.Print(Ores[i])
i=i+1
Wend

return Cont
end sub


;-------------------- Try to mine under self ------------------
sub digitstay(MaxWeight,MaxDistance,KillElemental,ElemSignal,BaseX,BaseY)
VAR x,y,z='0',TileNum='1339'
VAR Last=0,LastTimer, ContFlag=1
VAR MaxTimer=110

For x=-MaxDistance to MaxDistance
For y=-MaxDistance to MaxDistance
Repeat
CheckLag() ; deleting journal
ToHide()

UO.WaitTargetTile(TileNum,STR(UO.GetX()+x),STR(UO.GetY()+Y),z)
UO.UseType('0x0E85')

LastTimer=UO.Timer()

Repeat
wait(500)
until UO.InJournal("Try mining") OR UO.InJournal("You put") OR UO.InJournal("You loosen") OR UO.InJournal("There is no") OR UO.InJournal("That is too") OR UO.InJournal("OOPS") OR UO.InJournal("attacking you") OR LastTimer+200<UO.Timer()

If NOT UO.InJournal('There is no') then
ContFlag=CheckOre()
Endif

If UO.InJournal('You loosen') then
repeat
wait(500)
until UO.InJournal("You put") OR LastTimer+MaxTimer<UO.Timer()
Endif

If UO.InJournal('something with ore') OR UO.InJournal("attacking you") then
If ElemSignal=='On' Then
Gong(2)
Endif

If KillElemental=='Yes' Then
KillElem()
walkn(BaseX,BaseY,"")
Else
; any user defined command when char digget elemental

Endif
Endif

If UO.InJournal("attacking you") then
gong(3)
Endif

If UO.Weight>=MaxWeight then
unloadore()
Endif
Until UO.InJournal("There is no") OR UO.InJournal("That is too") OR UO.InJournal("Try mining") OR ContFlag==0
Next
Next
end sub


;------------------------- Unload ore -------------------------
sub unloadore()
VAR TempX,TempY,i,Exit, Exit1, ConTainer, j
VAR SundukX=5902
VAR SundukY=1214
VAR Index=14 ; количество элементов массива
DIM Ore[5], Colors[20]

Colors[0]="0x09F0" ; Gorgan
Colors[1]="0x09D3" ; Steel
Colors[3]="0x0BA7" ; Eldar
Colors[4]="0x08AF" ; Plut
Colors[5]="0x0085" ; Dragon
Colors[6]="0x0060" ; Aqua
Colors[7]="0x09E6" ; Elvin
Colors[8]="0x010F" ; Krinit
Colors[9]="0x09DA" ; Vulkan
Colors[10]="0x09EC" ; Blood Crest
Colors[11]="0x008F" ; Sand Rock
Colors[12]="0x09B9" ; Acid
Colors[13]="0x09A4" ; Crystaline


TempX=UO.GetX()
TempY=UO.GetY()

walkn(SundukX,SundukY,"")
ToHide()
UO.UseObject("Sunduk")

Ore[0]=0x19B9 ; 4 and more ore
Ore[1]=0x19B7 ; 1 ore
Ore[2]=0x19BA ; 2 ore
Ore[3]=0x19B8 ; 3 ore

For i=0 to 3
Exit=0
repeat
UO.FindType(Ore[i])

if UO.GetQuantity('finditem')>0 then
If UO.GetColor('finditem')=='0x0000' Then
Container=UO.GetSerial('IronBag')
Else
Container=UO.GetSerial('OtherBag')
Exit1=0
j=0
While j<Index AND Exit1<>1
If UO.GetColor('finditem')==Colors[j] Then
Container=UO.GetSerial('BestBag')
Exit1=1
Endif
j=j+1
Wend
Endif
UO.MoveItem('finditem',0,Container)
CheckLag()
wait(1000)
Else
Exit=1
endif
until Exit==1
Next

walkn(TempX,TempY,"")
ToHide()
end sub

;----------- Morf in Daemon, kill elem and loot him -----------
sub killelem()
VAR Count, LastTimer, Elem


UO.UseType('0x0F0E','0x0631') ; inviz potion
While UO.STR<201 ; U'r not morfed char max Strength + 1
If UO.Mana>=50 then
UO.WaitMenu('What','Daemon')
UO.Cast('Polymorph')
wait(8000)
else
UO.UseType('0x0F0E','0x09DF') ; total mana potion
wait(3000)
endif
Wend

LastTimer=UO.Timer()

repeat
UO.BandageSelf()
wait(4000)
until UO.Life==UO.STR OR LastTimer+300<UO.Timer()

UO.UseType(0x1B76) ; heater shield
UO.UseType(0x1413) ; platemail gorget

UO.DeleteJournal()
UO.Exec('warmode 1')

UO.FindType('0x0010',-1,'ground')
Elem=UO.GetSerial('finditem')

UO.Attack(Elem)

repeat
wait(1000)
If UO.Life<50 Then
UO.UseType('0x0F0E','0x09BB') ;GH
Endif

If UO.GetDistance(Elem)>1 Then
walkn(0,0,Elem)
Endif

until UO.IsNPC(Elem)==0
wait(3000)


UO.WaitTargetGround('0x19B9') ; 4 and more ore
wait(1500)
UO.Grab('all')
UO.WaitTargetGround('0x19B8') ; 3 ore
wait(1500)
UO.Grab('all')
UO.WaitTargetGround('0x0EED') ; gold coins
wait(500)
UO.Grab('all')


UO.FindType('0x0010',-1,'ground')
If UO.GetQuantity('finditem')>0 Then
KillElem()
Endif

UO.Exec('warmode 0')
wait(1000)

UO.Print("Sdoh skotina!")

LastTimer=UO.Timer()
if UO.Life<200 then ; U'r max HP
repeat
UO.BandageSelf()
wait(4000)
until UO.Life>200 OR LastTimer+300<UO.Timer()
endif
UO.DeleteJournal()

end sub


###############################################################
###############################################################
;
; Shared Subs
;
###############################################################
###############################################################

#==============================================================
# tohide() - try hidding char. When char lose HP, drink inviz
# potion if it found in backpack
#
# Journal has been deleted!!!
#--------------------------------------------------------------
sub tohide()
while NOT UO.Hidden()
UO.DeleteJournal()
UO.FindType('0x0F0E','0x0631','my')

if UO.Life<UO.STR/2 AND UO.GetQuantity('finditem')>0 then
UO.UseType('0x0F0E','0x0631') ; inviz potion
UO.Exec('warmode 0')
wait(2000)
else
UO.Exec('warmode 0')
UO.UseSkill('Stealth')
repeat
wait(50)
until UO.InJournal('You have hidden') OR UO.InJournal('seem to hide') OR UO.InJournal('preoccupied')
endif
wend
end sub


#==============================================================
# CheckLag() - click on backpack and awaiting "backpack"
# message in journal.
#
# Journal has been deleted!!!
#--------------------------------------------------------------
sub CheckLag()
UO.DeleteJournal()
UO.Click('backpack')

repeat
wait(500)
until UO.InJournal('backpack')
end sub


#==============================================================
# Gong(counter) - playing wav-file 'counter'-times
# http://www.jetta.ru/cow.wav
#--------------------------------------------------------------
sub Gong(times) ; play wav-file
VAR i
for i=1 to times
UO.Exec("playwav d:\game\uo\injection\cow")
wait(1200) ; time to play sample at once
next
end sub


#==============================================================
# Alarm() - when char lose some HP, U are informed :)
#--------------------------------------------------------------
sub Alarm()
VAR CharHP=150
while 1==1
wait(1000)
if UO.Life<CharHP then
gong(1)
endif
wend
end sub

;---------------- Ходилка -----------------------
sub GoW()
VAR walkwait=300
VAR x,y,dir=6
VAR key=36 ; Home key
x=UO.GetX()
y=UO.GetY()
while UO.GetDir()<>dir
UO.Press(key)
wait(walkwait)
If UO.GetDir()<>dir Then
CheckLag()
Endif
wend
UO.Press(key)

wait(walkwait)
If x==UO.GetX() AND y==UO.GetY() Then
CheckLag()
Endif

If UO.GetX()+1==x Then
return -1
Else
return 1
Endif
end sub


sub GoN()
VAR walkwait=300
VAR x,y,dir=0
VAR key=33 ; PgUp
x=UO.GetX()
y=UO.GetY()
while UO.GetDir()<>dir
UO.Press(key)
wait(walkwait)
If UO.GetDir()<>dir Then
CheckLag()
Endif
wend
UO.Press(key)

wait(walkwait)
If x==UO.GetX() AND y==UO.GetY() Then
CheckLag()
Endif

If UO.GetY()+1==y Then
return -1
Else
return 1
Endif
end sub


sub GoE()
VAR walkwait=300
VAR x,y,dir=2
VAR key=34 ; PgDown
x=UO.GetX()
y=UO.GetY()
while UO.GetDir()<>dir
UO.Press(key)
wait(walkwait)
If UO.GetDir()<>dir Then
CheckLag()
Endif
wend
UO.Press(key)

wait(walkwait)
If x==UO.GetX() AND y==UO.GetY() Then
CheckLag()
Endif

If UO.GetX()-1==x Then
return -1
Else
return 1
Endif
end sub


sub GoS()
VAR walkwait=300
VAR x,y,dir=4
VAR key=35 ; End
x=UO.GetX()
y=UO.GetY()
while UO.GetDir()<>dir
UO.Press(key)
wait(walkwait)
If UO.GetDir()<>dir Then
CheckLag()
Endif
wend
UO.Press(key)

wait(walkwait)
If x==UO.GetX() AND y==UO.GetY() Then
CheckLag()
Endif

If UO.GetY()-1==y Then
return -1
Else
return 1
Endif
end sub


sub GoWN()
VAR walkwait=300
VAR x,y,dir=7
VAR key=38 ; UpArrow
x=UO.GetX()
y=UO.GetY()

If UO.GetDir()<>dir Then
UO.Press(key)
wait(walkwait)
If UO.GetDir()<>dir Then
CheckLag()
Endif
Endif

If UO.GetDir()==dir Then
UO.Press(key)
wait(walkwait)
If x==UO.GetX() AND y==UO.GetY() Then
CheckLag()
Endif
If UO.GetDir()==dir Then
return -1
Else
return UO.GetDir()
Endif
Else
return UO.GetDir()
Endif
end sub


sub GoNE()
VAR walkwait=300
VAR x,y,dir=1
VAR key=39 ; RightArrow
x=UO.GetX()
y=UO.GetY()

If UO.GetDir()<>dir Then
UO.Press(key)
wait(walkwait)
If UO.GetDir()<>dir Then
CheckLag()
Endif
Endif

If UO.GetDir()==dir Then
UO.Press(key)
wait(walkwait)
If x==UO.GetX() AND y==UO.GetY() Then
CheckLag()
Endif
If UO.GetDir()==dir Then
return -1
Else
return UO.GetDir()
Endif
Else
return UO.GetDir()
Endif
end sub


sub GoSE()
VAR walkwait=300
VAR x,y,dir=3
VAR key=40 ; DownArrow
x=UO.GetX()
y=UO.GetY()

If UO.GetDir()<>dir Then
UO.Press(key)
wait(walkwait)
If UO.GetDir()<>dir Then
CheckLag()
Endif
Endif

If UO.GetDir()==dir Then
UO.Press(key)
wait(walkwait)
If x==UO.GetX() AND y==UO.GetY() Then
CheckLag()
Endif
If UO.GetDir()==dir Then
return -1
Else
return UO.GetDir()
Endif
Else
return UO.GetDir()
Endif
end sub


sub GoSW()
VAR walkwait=300
VAR x,y,dir=5
VAR key=37 ; LeftArrow
x=UO.GetX()
y=UO.GetY()

If UO.GetDir()<>dir Then
UO.Press(key)
wait(walkwait)
If UO.GetDir()<>dir Then
CheckLag()
Endif
Endif

If UO.GetDir()==dir Then
UO.Press(key)
wait(walkwait)
If x==UO.GetX() AND y==UO.GetY() Then
CheckLag()
Endif
If UO.GetDir()==dir Then
return -1
Else
return UO.GetDir()
Endif
Else
return UO.GetDir()
Endif
end sub


#==============================================================
# WalkN(X,Y,Serial) - char is walking by dX and dY step
# sub using Home, End, PgUp, PgDown keys
# d'not rebind this key from default action!
# walkwait - delay after keypress
#--------------------------------------------------------------
sub WalkN(x,y,Target)
VAR i
VAR dx,dy,Exit=0

While Exit<>1
If Target<>"" Then
dx=UO.GetX(Target)-UO.GetX()
dy=UO.GetY(Target)-UO.GetY()
; UO.Print("Target locked!")
If UO.GetDistance(Target)<2 Then
Exit=1
Endif
Else
dx=x-UO.GetX()
dy=y-UO.GetY()
If dx==0 AND dy==0 Then
Exit=1
Endif

Endif

If dx<>0 AND dy<>0 Then
If dx>0 AND dy>0 Then
GoSE()
Endif

If dx>0 AND dy<0 Then
GoNE()
Endif

If dx<0 AND dy>0 Then
GoSW()
Endif

If dx<0 AND dy<0 Then
GoWN()
Endif

Endif

If dx<>0 AND dy==0 Then
If dx>0 Then
GoE()
Endif

If dx<0 Then
GoW()
Endif
Endif


If dx==0 AND dy<>0 Then
If dy>0 Then
GoS()
Endif

If dy<0 Then
GoN()
Endif
Endif
Wend
end sub
подправьте плз скрипт он не кладёт в мешок руду


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 Post subject:
PostPosted: 2007-03-11 06:49:30 
Offline

Joined: 2007-02-25 13:30:39
Posts: 10
короч трабл в том что я сначала все прицелы в 1 мешок тыкнул можна ща какнить изменить шоб в разные мешки руду клал?патамучта так он чет не кладёт


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 Post subject:
PostPosted: 2007-03-11 16:58:00 
Offline
Expert!
User avatar

Joined: 2005-05-20 20:30:10
Posts: 548
крута какое граматное объяснение что к чиму! сразу все становится четко и ясно! отдельное спасибо за то что использовал тег [code]!

-
а теперь вали отсюда и не возвращайся пока:
1. не научишься четко излагать свои мысли
2. не появится элементарное уважение к этому форуму, его особенностям и обитателям
3. не попытаешься что-то сделать САМ, благо уроков хватает


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 Post subject:
PostPosted: 2007-03-13 15:58:10 
Offline
Expert!
User avatar

Joined: 2005-09-14 15:31:58
Posts: 2152
Location: Latvia
тема закрыта по причине неуважения автора

з.ы. послан это ты :arrow:

_________________
Уроки языка Injection
Основные команды языка Injection
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