Yoko

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 Post subject: message upper objects
PostPosted: 2005-07-15 22:35:43 
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Joined: 2005-06-14 14:39:28
Posts: 8
Is it possible to print any message above objects in client?

anything as uo.print('Object','Text')


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 Post subject:
PostPosted: 2005-07-16 00:07:23 
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Joined: 2004-08-11 23:56:17
Posts: 746
Location: The Citadel
Well, you can, buy in another form.
For example:

Code:
uo.print(  UO.GetName(Object), STR(UO.GetX( 'object' )),   STR(UO.GetY( 'object' )))


will print the name of the object, and its coordinates X&Y.


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 Post subject:
PostPosted: 2005-07-16 02:09:54 
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Joined: 2005-06-14 14:39:28
Posts: 8
thanks, but i need to write it above an object(player or npc)


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 Post subject:
PostPosted: 2005-07-16 02:51:29 
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Hm... I think I don't understand what you meen.


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 Post subject:
PostPosted: 2005-07-16 02:59:02 
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Joined: 2005-06-14 14:39:28
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for example i want to see hp status above my target, not i down left corner of the screen when i use this command:
uo.print(str(uo.gethp('laststatus')))


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 Post subject:
PostPosted: 2005-07-16 03:02:47 
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I think that's imposible.


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 Post subject:
PostPosted: 2005-07-16 03:08:37 
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Joined: 2005-06-14 14:39:28
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ok, is possible to do this command and add in to next version of injection by Yoko?:)


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 Post subject:
PostPosted: 2005-07-17 23:59:21 
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Joined: 2004-04-03 16:49:38
Posts: 1964
yes
(btw there is charprint command)


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PostPosted: 2011-04-19 02:50:19 
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Joined: 2011-01-19 01:07:15
Posts: 90
а было бы так неплохо добавить такую команду именно над другими объектами (не только над игроком).


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