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Handles...
http://forum.yoko.com.ua/viewtopic.php?f=1&t=1400
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Author:  Satistaction [ 2004-09-17 18:04:08 ]
Post subject:  Handles...

is there a handle that is loaded only one time after ENTER WORLD?

im trying to use that on Injection::Init but it crashes when i try to selec a character, its a kind of socket listen...

I try to put it on handle_enter_world, then, you can´t enter the game =/

well, im sure my code is right, cuz im using it for Half-Life too..

Thank ya in adavanced... and sorry for bad english

Author:  Necr0Potenc3 [ 2004-09-17 18:28:13 ]
Post subject: 

didnt quite understand what you are trying to do.. but if you want to check if the player is in the world or not, there's is a variable for that

Author:  Satistaction [ 2004-09-18 04:56:36 ]
Post subject: 

Necr0Potenc3 wrote:
didnt quite understand what you are trying to do.. but if you want to check if the player is in the world or not, there's is a variable for that


humm... which variable?

Author:  Necr0Potenc3 [ 2004-09-18 17:58:40 ]
Post subject: 

I dont have any inj src code here but I think it was the m_world class

if(m_world != 0)
{
/* the char is in the world, has a serial and yadda yadda */
}

Author:  Satistaction [ 2004-09-19 05:06:12 ]
Post subject: 

it still crashing... btw
thank you ;)

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