Hi everybody...
Sorry, I don't have a clue about how to speak Russian, only English/Portuguese, so I'm gonna use English here.
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I've been scripting for injection for some time, and when I learned, I was playing in a Sphere server, now that I'm playing in a RunUO server, and I really didn't want to use Razor or any other of these shits... I have some problems adapting my old injection for Sphere scripts for this new server. Here I go with some questions:
1st: In Sphere, I used to set the target first, and then cast, and in RunUO one need to set the target, cast, and then after you target. How can I do that with injection? I was thinking in doing it with the old MACROS tab inside UO, but I wanted to use the wheel of my mouse to use last target, but UO doesn't recognize that.
2nd: Do I really have to use that table for special moves?
00 or off - disable special move
01 or armo - Armor Ignore
02 or blee - Bleed Attack
03 or conc - Concussion Blow
04 or crus - Crushing Blow
05 or disa - Disarm
06 or dism - Dismount
07 or doub - Double Strike
08 or infe - Infectius Strike
09 or mort - Mortal Strike
10 or movi - Moving Shot
11 or para - Paralyzing Blow
12 or shad - Shadow Strike
13 or whir - Whirlwind Attack
I mean... if I change my weapon, do I have to remake my binds? Otherwise will I have to make a macro just to recognize the weapon in my hands, and remake my bind automatically? Is there any manner that I'd just use "specmove primary" or "specmove secondary"? If not, I'd be much easier to use "PrimaryAbility" and "SecondaryAbility" in game using the macros tab.
And another thing: it's not recognizing my uo.injournal('xxx') commands... the loop's never ending.
Well, those're what I think the most problematic ones... if anyone can solve or help me solve these problems, I'd really grateful...