This log was recorded with Folko's UOLog. Using client 6.0.6.1 2D. 18:30:33.170 Client -> Server: 0x12 (Macro/Cast), frequ: 1, len: 0x0A 0000: 12 0A 00 FC 64 65 62 75 67 00 ->....debug. 18:30:35.701 Client -> Server: 0x80 (AuthRequest), frequ: 1, len: 0x3E 0000: 80 68 61 73 61 6E 32 00 00 00 00 00 00 00 00 00 ->.hasan2......... 0010: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 68 ->...............h 0020: 61 73 61 6E 68 61 73 61 6E 31 32 33 00 00 00 00 ->asanhasan123.... 0030: 00 00 00 00 00 00 00 00 00 00 00 00 00 FF ->.............. 18:30:35.936 Server -> Client: 0x0C (EditTile), frequ: 1, len: 0x56 0000: 0C 01 36 41 0A AC 41 00 0C 01 36 41 20 00 35 41 ->..6A..A...6A .5A 0010: 01 00 00 00 FD A5 41 00 0C 01 36 41 FF FF FF FF ->......A...6A.... 0020: 20 00 35 41 00 00 00 00 C4 FA 42 7E 1E 9E 41 00 -> .5A......B~..A. 0030: A8 06 00 00 A8 00 00 00 01 00 00 00 E4 9E 41 00 ->..............A. 0040: 25 06 00 00 C8 D5 2E 3F C4 FA 42 7E 38 6D 41 00 ->%......?..B~8mA. 0050: 00 3B E1 00 65 D9 ->.;..e. 18:30:36.170 Client -> Server: 0x12 (Macro/Cast), frequ: 2, len: 0x0A 0000: 12 0A 00 FC 64 65 62 75 67 00 ->....debug. 18:30:37.45 Client -> Server: 0xA0 (SelectShard), frequ: 1, len: 0x03 0000: A0 00 01 ->... 18:30:37.92 Server -> Client: 0x0C (EditTile), frequ: 2, len: 0x0B 0000: 0C 01 36 41 0A AC 41 00 0C 01 36 ->..6A..A...6 18:30:37.139 Client -> Server: 0x91 (RelayAuth), frequ: 1, len: 0x41 0000: 91 7F 00 00 01 68 61 73 61 6E 32 00 00 00 00 00 ->.....hasan2..... 0010: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ->................ 0020: 00 00 00 68 61 73 61 6E 68 61 73 61 6E 31 32 33 ->...hasanhasan123 0030: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ->................ 0040: 00 ->. 18:30:37.467 Server -> Client: 0x00 (CreateCharacter), frequ: 1, len: 0x03 0000: 00 01 35 ->..5 18:30:37.482 Server -> Client: 0x00 (CreateCharacter), frequ: 2, len: 0x36C 0000: 00 01 35 41 0A AC 41 00 00 01 35 41 20 00 35 41 ->..5A..A...5A .5A 0010: 00 00 00 00 01 A4 41 00 00 01 35 41 FF FF FF FF ->......A...5A.... 0020: 20 00 35 41 00 00 00 00 A0 FA 42 7E A9 9E 41 00 -> .5A......B~..A. 0030: A9 06 00 00 00 00 00 00 01 00 00 00 E4 9E 41 00 ->..............A. 0040: 25 06 00 00 C8 D5 2E 3F C4 FA 42 7E 38 6D 41 00 ->%......?..B~8mA. 0050: 00 3B E1 00 23 05 09 00 F6 8B 41 7E D0 18 49 3F ->.;..#.....A~..I? 0060: 9A 00 0A 00 C8 D5 2E 3F CC D5 2E 3F CC D5 2E 3F ->.......?...?...? 0070: B2 8D 42 7E 00 00 00 00 00 00 00 00 E8 03 00 00 ->..B~............ 0080: 00 00 00 00 B2 8D 42 7E 01 00 00 00 08 FC 12 00 ->......B~........ 0090: D9 8D 42 7E 9A 00 0A 00 20 00 00 00 9A 00 0A 00 ->..B~.... ....... 00A0: 01 00 00 02 00 00 00 00 D9 8B 41 7E 88 10 47 7E ->..........A~..G~ 00B0: 9C FB 12 00 50 FC 12 00 AC 8D 42 7E 8B 8D 42 7E ->....P.....B~..B~ 00C0: 9A 00 0A 00 9A 00 0A 00 00 00 00 00 00 00 00 00 ->................ 00D0: 01 00 00 00 00 00 00 00 20 FC 12 00 6E 00 74 00 ->........ ...n.t. 00E0: F0 FC 12 00 8F 04 44 7E 90 8D 42 7E FF FF FF FF ->......D~..B~.... 00F0: 8B 8D 42 7E F3 86 53 00 9A 00 0A 00 20 00 00 00 ->..B~..S..... ... 0100: 9A 00 0A 00 01 00 00 02 9C FD 12 00 9A 00 0A 00 ->................ 0110: 34 FD 12 00 20 00 00 00 9A 00 0A 00 9A 00 0A 00 ->4... ........... 0120: 00 00 00 00 00 00 00 00 FF 00 00 00 00 04 00 00 ->................ 0130: FF FF FF FF 10 7C 18 00 33 7C B4 76 00 00 FF FF ->.....|..3|.v.... 0140: 40 FE 12 00 C0 FC 12 00 D9 8D 42 7E 9A 00 0A 00 ->@.........B~.... 0150: 00 02 00 00 00 00 00 00 C3 01 3E 01 00 00 00 00 ->..........>..... 0160: D9 8B 41 7E 88 10 47 7E 20 00 00 00 08 FD 12 00 ->..A~..G~ ....... 0170: AC 8D 42 7E 8B 8D 42 7E 9A 00 0A 00 9A 00 0A 00 ->..B~..B~........ 0180: 00 00 00 00 00 00 00 00 24 06 00 00 00 00 00 00 ->........$....... 0190: D8 FC 12 00 7F 46 72 74 A8 FD 12 00 8F 04 44 7E ->.....Frt......D~ 01A0: 90 8D 42 7E FF FF FF FF 8B 8D 42 7E F3 86 53 00 ->..B~......B~..S. 01B0: 9A 00 0A 00 00 02 00 00 00 00 00 00 C3 01 3E 01 ->..............>. 01C0: 54 FE 12 00 9A 00 0A 00 EC FD 12 00 00 02 00 00 ->T............... 01D0: CD 09 73 74 C3 01 00 00 3E 01 00 00 54 FD 12 00 ->..st....>...T... 01E0: 01 B4 42 7E 88 EC AC 00 06 00 00 00 06 00 05 00 ->..B~............ 01F0: 54 FE 12 00 6C FD 12 00 01 B4 42 7E 50 EC AC 00 ->T...l.....B~P... 0200: 00 00 00 00 00 00 00 00 02 01 00 00 B0 FD 12 00 ->................ 0210: D4 13 73 74 41 02 05 00 00 00 00 00 01 00 00 00 ->..stA........... 0220: D9 13 73 74 00 00 00 00 00 F0 FD 7F 02 01 00 00 ->..st............ 0230: 00 00 FF 0F 41 02 05 00 84 FD 12 00 0F 0F 73 74 ->....A.........st 0240: F8 FD 12 00 A6 F1 75 74 70 FE 12 00 36 B5 57 00 ->......utp...6.W. 0250: FF FF FF FF 6B 3A E1 00 9A 00 0A 00 00 02 00 00 ->....k:.......... 0260: 00 00 00 00 C3 01 3E 01 54 FE 12 00 40 36 E1 00 ->......>.T...@6.. 0270: 78 3A E1 00 00 00 03 00 01 00 00 00 4C FE 12 00 ->x:..........L... 0280: 26 B3 42 7E 00 00 00 00 01 00 00 00 24 06 00 00 ->&.B~........$... 0290: 34 87 41 7E 9A 00 0A 00 00 02 00 00 00 00 00 00 ->4.A~............ 02A0: C3 01 3E 01 40 36 E1 00 CD AB BA DC 00 00 00 00 ->..>.@6.......... 02B0: 00 00 00 00 40 36 E1 00 80 FE 12 00 D9 8B 41 7E ->....@6........A~ 02C0: 00 F0 FD 7F 80 FE 12 00 5A 88 41 7E 40 FE 12 00 ->........Z.A~@... 02D0: 2A 88 41 7E 24 FF 12 00 1C FF 12 00 D8 2C B0 00 ->*.A~$........,.. 02E0: 14 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 ->................ 02F0: 10 00 00 00 00 00 00 00 C3 01 3E 01 01 00 00 00 ->..........>..... 0300: 98 FE 12 00 00 F0 FD 7F C0 FE 12 00 40 24 80 7C ->............@$.| 0310: 84 FE 12 00 13 24 80 7C 00 3B E1 00 00 00 00 00 ->.....$.|.;...... 0320: C4 FA 42 7E 14 00 00 00 01 00 00 00 00 00 00 00 ->..B~............ 0330: 00 00 00 00 10 00 00 00 F0 D8 FF FF FF FF FF FF ->................ 0340: 00 00 00 00 98 FE 12 00 78 FE 12 00 01 00 00 00 ->........x....... 0350: B0 FF 12 00 D8 9A 83 7C 60 24 80 7C FF FF FF FF ->.......|`$.|.... 0360: 13 24 80 7C 55 24 80 7C 01 00 00 00 ->.$.|U$.|.... 18:30:39.170 Client -> Server: 0x12 (Macro/Cast), frequ: 3, len: 0x0A 0000: 12 0A 00 FC 64 65 62 75 67 00 ->....debug. 18:30:40.232 Client -> Server: 0x5D (SelectCharacter), frequ: 1, len: 0x49 0000: 5D ED ED ED ED 70 75 64 69 66 69 6B 00 00 00 00 ->]....pudifik.... 0010: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ->................ 0020: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ->................ 0030: 28 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ->(............... 0040: 00 00 00 00 00 C0 A8 01 08 ->......... 18:30:40.264 Server -> Client: 0x00 (CreateCharacter), frequ: 3, len: 0x25 0000: 00 01 35 41 0A AC 41 00 00 01 35 41 20 00 35 41 ->..5A..A...5A .5A 0010: 00 00 00 00 01 A4 41 00 00 01 35 41 FF FF FF FF ->......A...5A.... 0020: 20 00 35 41 00 -> .5A. 18:30:40.295 Client -> Server: 0x34 (RequestStatsSkills), frequ: 1, len: 0x0A 0000: 34 ED ED ED ED 05 00 08 63 B3 ->4.......c. 18:30:40.295 Client -> Server: 0xBD (SendClientVersion), frequ: 1, len: 0x0B 0000: BD 0B 00 36 2E 30 2E 36 2E 31 00 ->...6.0.6.1. 18:30:40.311 Client -> Server: 0xBF (NewCommand::Unknown), frequ: 1, len: 0x0D 0000: BF 0D 00 00 05 00 00 03 20 01 FF FF A7 ->........ .... 18:30:40.311 Client -> Server: 0xBF (NewCommand::SetLanguage), frequ: 2, len: 0x09 0000: BF 09 00 00 0B 45 4E 55 00 ->.....ENU. 18:30:40.311 Client -> Server: 0xBF (NewCommand::Unknown), frequ: 3, len: 0x0A 0000: BF 0A 00 00 0F 0A 00 00 00 00 ->.......... 18:30:40.326 Client -> Server: 0x12 (Macro/Cast), frequ: 4, len: 0x6F 0000: 12 6F 00 FB 39 38 33 32 63 39 63 33 61 30 31 37 ->.o..9832c9c3a017 0010: 66 39 34 30 30 36 39 63 62 32 65 61 34 33 63 64 ->f940069cb2ea43cd 0020: 62 64 38 30 36 62 33 61 64 64 36 30 2C 32 38 37 ->bd806b3add60,287 0030: 66 37 39 38 30 62 32 39 31 64 64 37 39 39 31 35 ->f7980b291dd79915 0040: 30 62 62 62 65 64 62 33 39 62 64 30 61 31 35 66 ->0bbbedb39bd0a15f 0050: 34 34 32 61 65 2C 30 30 30 36 37 32 36 36 30 30 ->442ae,0006726600 0060: 30 30 30 30 30 30 30 30 30 30 30 30 30 30 00 ->00000000000000. 18:30:40.357 Server -> Client: 0x00 (CreateCharacter), frequ: 4, len: 0x06 0000: 00 01 35 41 0A AC ->..5A.. 18:30:40.357 Server -> Client: 0x00 (CreateCharacter), frequ: 5, len: 0x10 0000: 00 01 35 41 0A AC 41 00 00 01 35 41 20 00 35 41 ->..5A..A...5A .5A 18:30:40.357 Server -> Client: 0x00 (CreateCharacter), frequ: 6, len: 0x31 0000: 00 01 35 41 0A AC 41 00 00 01 35 41 20 00 35 41 ->..5A..A...5A .5A 0010: 00 00 00 00 01 A4 41 00 00 01 35 41 FF FF FF FF ->......A...5A.... 0020: 20 00 35 41 00 00 00 00 8D FA 42 7E BF 9E 41 00 -> .5A......B~..A. 0030: BF ->. 18:30:40.373 Server -> Client: 0x00 (CreateCharacter), frequ: 7, len: 0x13 0000: 00 01 35 41 0A AC 41 00 00 01 35 41 20 00 35 41 ->..5A..A...5A .5A 0010: 00 00 00 ->... 18:30:40.389 Server -> Client: 0x00 (CreateCharacter), frequ: 8, len: 0x01 0000: 00 ->. 18:30:40.436 Client -> Server: 0x06 (DoubleClick), frequ: 1, len: 0x05 0000: 06 80 08 63 B3 ->...c. 18:30:40.436 Client -> Server: 0x34 (RequestStatsSkills), frequ: 2, len: 0x0A 0000: 34 ED ED ED ED 04 00 08 63 B3 ->4.......c. 18:30:40.451 Client -> Server: 0x34 (RequestStatsSkills), frequ: 3, len: 0x0A 0000: 34 ED ED ED ED 04 00 08 63 B3 ->4.......c. 18:30:40.467 Server -> Client: 0x00 (CreateCharacter), frequ: 9, len: 0x04 0000: 00 01 35 41 ->..5A 18:30:40.467 Server -> Client: 0x00 (CreateCharacter), frequ: 10, len: 0x03 0000: 00 01 35 ->..5 18:30:40.482 Server -> Client: 0x00 (CreateCharacter), frequ: 11, len: 0x02 0000: 00 01 ->.. 18:30:40.482 Server -> Client: 0x00 (CreateCharacter), frequ: 12, len: 0x03 0000: 00 01 35 ->..5 18:30:40.498 Server -> Client: 0x00 (CreateCharacter), frequ: 13, len: 0x02 0000: 00 01 ->.. 18:30:40.498 Server -> Client: 0x00 (CreateCharacter), frequ: 14, len: 0x06 0000: 00 01 35 41 0A AC ->..5A.. 18:30:40.514 Server -> Client: 0x00 (CreateCharacter), frequ: 15, len: 0x13 0000: 00 01 35 41 0A AC 41 00 00 01 35 41 20 00 35 41 ->..5A..A...5A .5A 0010: 00 00 00 ->... 18:30:40.514 Server -> Client: 0x00 (CreateCharacter), frequ: 16, len: 0x0E 0000: 00 01 35 41 0A AC 41 00 00 01 35 41 20 00 ->..5A..A...5A . 18:30:40.514 Server -> Client: 0x00 (CreateCharacter), frequ: 17, len: 0x0E 0000: 00 01 35 41 0A AC 41 00 00 01 35 41 20 00 ->..5A..A...5A . 18:30:40.529 Server -> Client: 0x00 (CreateCharacter), frequ: 18, len: 0x0E 0000: 00 01 35 41 0A AC 41 00 00 01 35 41 20 00 ->..5A..A...5A . 18:30:40.529 Server -> Client: 0x00 (CreateCharacter), frequ: 19, len: 0x0E 0000: 00 01 35 41 0A AC 41 00 00 01 35 41 20 00 ->..5A..A...5A . 18:30:40.529 Server -> Client: 0x00 (CreateCharacter), frequ: 20, len: 0x0E 0000: 00 01 35 41 0A AC 41 00 00 01 35 41 20 00 ->..5A..A...5A . 18:30:40.545 Server -> Client: 0x00 (CreateCharacter), frequ: 21, len: 0x0E 0000: 00 01 35 41 0A AC 41 00 00 01 35 41 20 00 ->..5A..A...5A . 18:30:40.545 Server -> Client: 0x00 (CreateCharacter), frequ: 22, len: 0x0E 0000: 00 01 35 41 0A AC 41 00 00 01 35 41 20 00 ->..5A..A...5A . 18:30:40.545 Server -> Client: 0x00 (CreateCharacter), frequ: 23, len: 0x0E 0000: 00 01 35 41 0A AC 41 00 00 01 35 41 20 00 ->..5A..A...5A . 18:30:40.545 Server -> Client: 0x00 (CreateCharacter), frequ: 24, len: 0x0E 0000: 00 01 35 41 0A AC 41 00 00 01 35 41 20 00 ->..5A..A...5A . 18:30:40.561 Server -> Client: 0x00 (CreateCharacter), frequ: 25, len: 0x0E 0000: 00 01 35 41 0A AC 41 00 00 01 35 41 20 00 ->..5A..A...5A . 18:30:40.561 Server -> Client: 0x00 (CreateCharacter), frequ: 26, len: 0x49 0000: 00 01 35 41 0A AC 41 00 00 01 35 41 20 00 35 41 ->..5A..A...5A .5A 0010: 00 00 00 00 01 A4 41 00 00 01 35 41 FF FF FF FF ->......A...5A.... 0020: 20 00 35 41 00 00 00 00 8D FA 42 7E 78 9E 41 00 -> .5A......B~x.A. 0030: 78 06 00 00 20 00 00 00 01 00 00 00 E4 9E 41 00 ->x... .........A. 0040: 25 06 00 00 C8 D5 2E 3F C4 ->%......?. 18:30:40.561 Client -> Server: 0x34 (RequestStatsSkills), frequ: 4, len: 0x0A 0000: 34 ED ED ED ED 04 00 08 63 B3 ->4.......c. 18:30:40.576 Server -> Client: 0x00 (CreateCharacter), frequ: 27, len: 0x02 0000: 00 01 ->.. 18:30:40.576 Server -> Client: 0x00 (CreateCharacter), frequ: 28, len: 0x06 0000: 00 01 35 41 0A AC ->..5A.. 18:30:40.576 Server -> Client: 0x00 (CreateCharacter), frequ: 29, len: 0x9D 0000: 00 01 35 41 0A AC 41 00 00 01 35 41 20 00 35 41 ->..5A..A...5A .5A 0010: 00 00 00 00 01 A4 41 00 00 01 35 41 FF FF FF FF ->......A...5A.... 0020: 20 00 35 41 00 00 00 00 8D FA 42 7E 11 9E 41 00 -> .5A......B~..A. 0030: 11 06 00 00 4F 00 00 00 01 00 00 00 E4 9E 41 00 ->....O.........A. 0040: 25 06 00 00 C8 D5 2E 3F C4 FA 42 7E 38 6D 41 00 ->%......?..B~8mA. 0050: 00 3B E1 00 9B EA F4 00 F6 8B 41 7E D0 18 49 3F ->.;........A~..I? 0060: 00 00 00 00 C8 D5 2E 3F CC D5 2E 3F CC D5 2E 3F ->.......?...?...? 0070: C8 D5 2E 3F 8C CE 5F 00 00 00 00 00 E8 03 00 00 ->...?.._......... 0080: 00 00 00 00 24 06 00 00 00 00 00 00 00 00 00 00 ->....$........... 0090: 00 00 00 00 00 00 00 00 00 00 00 00 00 ->............. 18:30:40.592 Server -> Client: 0x00 (CreateCharacter), frequ: 30, len: 0x0C 0000: 00 01 35 41 0A AC 41 00 00 01 35 41 ->..5A..A...5A 18:30:40.592 Server -> Client: 0x00 (CreateCharacter), frequ: 31, len: 0x03 0000: 00 01 35 ->..5 18:30:40.607 Server -> Client: 0x00 (CreateCharacter), frequ: 32, len: 0x02 0000: 00 01 ->.. 18:30:40.607 Server -> Client: 0x00 (CreateCharacter), frequ: 33, len: 0x05 0000: 00 01 35 41 0A ->..5A. 18:30:40.607 Server -> Client: 0x00 (CreateCharacter), frequ: 34, len: 0x49 0000: 00 01 35 41 0A AC 41 00 00 01 35 41 20 00 35 41 ->..5A..A...5A .5A 0010: 00 00 00 00 01 A4 41 00 00 01 35 41 FF FF FF FF ->......A...5A.... 0020: 20 00 35 41 00 00 00 00 8D FA 42 7E 1C 9E 41 00 -> .5A......B~..A. 0030: 1C 06 00 00 72 00 00 00 01 00 00 00 E4 9E 41 00 ->....r.........A. 0040: 25 06 00 00 C8 D5 2E 3F C4 ->%......?. 18:30:40.623 Server -> Client: 0x00 (CreateCharacter), frequ: 35, len: 0x15A 0000: 00 01 35 41 0A AC 41 00 00 01 35 41 20 00 35 41 ->..5A..A...5A .5A 0010: 00 00 00 00 01 A4 41 00 00 01 35 41 FF FF FF FF ->......A...5A.... 0020: 20 00 35 41 00 00 00 00 8D FA 42 7E DD 9E 41 00 -> .5A......B~..A. 0030: DD 06 00 00 72 00 00 00 01 00 00 00 E4 9E 41 00 ->....r.........A. 0040: 25 06 00 00 C8 D5 2E 3F C4 FA 42 7E 38 6D 41 00 ->%......?..B~8mA. 0050: 00 3B E1 00 9B EA F4 00 F6 8B 41 7E D0 18 49 3F ->.;........A~..I? 0060: 00 00 00 00 C8 D5 2E 3F CC D5 2E 3F CC D5 2E 3F ->.......?...?...? 0070: C8 D5 2E 3F 8C CE 5F 00 00 00 00 00 E8 03 00 00 ->...?.._......... 0080: 00 00 00 00 24 06 00 00 00 00 00 00 00 00 00 00 ->....$........... 0090: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ->................ 00A0: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ->................ 00B0: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ->................ 00C0: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ->................ 00D0: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ->................ 00E0: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ->................ 00F0: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ->................ 0100: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ->................ 0110: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ->................ 0120: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ->................ 0130: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ->................ 0140: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ->................ 0150: 00 00 00 00 00 00 00 00 00 00 ->.......... 18:30:40.654 Server -> Client: 0x00 (CreateCharacter), frequ: 36, len: 0x16E 0000: 00 01 35 41 0A AC 41 00 00 01 35 41 20 00 35 41 ->..5A..A...5A .5A 0010: 00 00 00 00 01 A4 41 00 00 01 35 41 FF FF FF FF ->......A...5A.... 0020: 20 00 35 41 00 00 00 00 8D FA 42 7E DD 9E 41 00 -> .5A......B~..A. 0030: DD 06 00 00 72 00 00 00 01 00 00 00 E4 9E 41 00 ->....r.........A. 0040: 25 06 00 00 C8 D5 2E 3F C4 FA 42 7E 38 6D 41 00 ->%......?..B~8mA. 0050: 00 3B E1 00 9B EA F4 00 F6 8B 41 7E D0 18 49 3F ->.;........A~..I? 0060: 00 00 00 00 C8 D5 2E 3F CC D5 2E 3F CC D5 2E 3F ->.......?...?...? 0070: C8 D5 2E 3F 8C CE 5F 00 00 00 00 00 E8 03 00 00 ->...?.._......... 0080: 00 00 00 00 24 06 00 00 00 00 00 00 00 00 00 00 ->....$........... 0090: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ->................ 00A0: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ->................ 00B0: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ->................ 00C0: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ->................ 00D0: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ->................ 00E0: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ->................ 00F0: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ->................ 0100: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ->................ 0110: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ->................ 0120: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ->................ 0130: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ->................ 0140: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ->................ 0150: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ->................ 0160: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ->.............. 18:30:40.670 Server -> Client: 0x00 (CreateCharacter), frequ: 37, len: 0x37 0000: 00 01 35 41 0A AC 41 00 00 01 35 41 20 00 35 41 ->..5A..A...5A .5A 0010: 00 00 00 00 01 A4 41 00 00 01 35 41 FF FF FF FF ->......A...5A.... 0020: 20 00 35 41 00 00 00 00 8D FA 42 7E 1C 9E 41 00 -> .5A......B~..A. 0030: 1C 06 00 00 72 00 00 ->....r.. 18:30:40.670 Server -> Client: 0x00 (CreateCharacter), frequ: 38, len: 0x69 0000: 00 01 35 41 0A AC 41 00 00 01 35 41 20 00 35 41 ->..5A..A...5A .5A 0010: 00 00 00 00 01 A4 41 00 00 01 35 41 FF FF FF FF ->......A...5A.... 0020: 20 00 35 41 00 00 00 00 8D FA 42 7E 1C 9E 41 00 -> .5A......B~..A. 0030: 1C 06 00 00 72 00 00 00 01 00 00 00 E4 9E 41 00 ->....r.........A. 0040: 25 06 00 00 C8 D5 2E 3F C4 FA 42 7E 38 6D 41 00 ->%......?..B~8mA. 0050: 00 3B E1 00 9B EA F4 00 F6 8B 41 7E D0 18 49 3F ->.;........A~..I? 0060: 00 00 00 00 C8 D5 2E 3F CC ->.......?. 18:30:40.686 Server -> Client: 0x00 (CreateCharacter), frequ: 39, len: 0x4E 0000: 00 01 35 41 0A AC 41 00 00 01 35 41 20 00 35 41 ->..5A..A...5A .5A 0010: 00 00 00 00 01 A4 41 00 00 01 35 41 FF FF FF FF ->......A...5A.... 0020: 20 00 35 41 00 00 00 00 8D FA 42 7E 1C 9E 41 00 -> .5A......B~..A. 0030: 1C 06 00 00 72 00 00 00 01 00 00 00 E4 9E 41 00 ->....r.........A. 0040: 25 06 00 00 C8 D5 2E 3F C4 FA 42 7E 38 6D ->%......?..B~8m 18:30:40.686 Server -> Client: 0x00 (CreateCharacter), frequ: 40, len: 0x4D 0000: 00 01 35 41 0A AC 41 00 00 01 35 41 20 00 35 41 ->..5A..A...5A .5A 0010: 00 00 00 00 01 A4 41 00 00 01 35 41 FF FF FF FF ->......A...5A.... 0020: 20 00 35 41 00 00 00 00 8D FA 42 7E 1C 9E 41 00 -> .5A......B~..A. 0030: 1C 06 00 00 72 00 00 00 01 00 00 00 E4 9E 41 00 ->....r.........A. 0040: 25 06 00 00 C8 D5 2E 3F C4 FA 42 7E 38 ->%......?..B~8 18:30:40.701 Server -> Client: 0x00 (CreateCharacter), frequ: 41, len: 0x5C 0000: 00 01 35 41 0A AC 41 00 00 01 35 41 20 00 35 41 ->..5A..A...5A .5A 0010: 00 00 00 00 01 A4 41 00 00 01 35 41 FF FF FF FF ->......A...5A.... 0020: 20 00 35 41 00 00 00 00 8D FA 42 7E 1C 9E 41 00 -> .5A......B~..A. 0030: 1C 06 00 00 72 00 00 00 01 00 00 00 E4 9E 41 00 ->....r.........A. 0040: 25 06 00 00 C8 D5 2E 3F C4 FA 42 7E 38 6D 41 00 ->%......?..B~8mA. 0050: 00 3B E1 00 9B EA F4 00 F6 8B 41 7E ->.;........A~ 18:30:40.951 Server -> Client: 0x00 (CreateCharacter), frequ: 42, len: 0x9D 0000: 00 01 35 41 0A AC 41 00 00 01 35 41 20 00 35 41 ->..5A..A...5A .5A 0010: 00 00 00 00 01 A4 41 00 00 01 35 41 FF FF FF FF ->......A...5A.... 0020: 20 00 35 41 00 00 00 00 80 FA 42 7E 11 9E 41 00 -> .5A......B~..A. 0030: 11 06 00 00 00 00 00 00 01 00 00 00 E4 9E 41 00 ->..............A. 0040: 25 06 00 00 C8 D5 2E 3F C4 FA 42 7E 38 6D 41 00 ->%......?..B~8mA. 0050: 00 3B E1 00 DD EC F4 00 F6 8B 41 7E D0 18 49 3F ->.;........A~..I? 0060: 54 D8 18 00 C8 D5 2E 3F CC D5 2E 3F CC D5 2E 3F ->T......?...?...? 0070: 54 00 00 00 FC FB 12 00 00 00 00 00 E8 03 00 00 ->T............... 0080: 00 00 00 00 A8 FC 12 00 6E 1E BD 77 2C FD 12 00 ->........n..w,... 0090: 50 FC 12 00 7B 1E BD 77 2C FD 12 00 06 ->P...{..w,.... 18:30:40.951 Server -> Client: 0x00 (CreateCharacter), frequ: 43, len: 0x0C 0000: 00 01 35 41 0A AC 41 00 00 01 35 41 ->..5A..A...5A 18:30:40.967 Server -> Client: 0x00 (CreateCharacter), frequ: 44, len: 0x3D 0000: 00 01 35 41 0A AC 41 00 00 01 35 41 20 00 35 41 ->..5A..A...5A .5A 0010: 00 00 00 00 01 A4 41 00 00 01 35 41 FF FF FF FF ->......A...5A.... 0020: 20 00 35 41 00 00 00 00 80 FA 42 7E 1C 9E 41 00 -> .5A......B~..A. 0030: 1C 06 00 00 00 00 00 00 01 00 00 00 E4 ->............. 18:30:40.967 Server -> Client: 0x00 (CreateCharacter), frequ: 45, len: 0x3C 0000: 00 01 35 41 0A AC 41 00 00 01 35 41 20 00 35 41 ->..5A..A...5A .5A 0010: 00 00 00 00 01 A4 41 00 00 01 35 41 FF FF FF FF ->......A...5A.... 0020: 20 00 35 41 00 00 00 00 80 FA 42 7E 1C 9E 41 00 -> .5A......B~..A. 0030: 1C 06 00 00 00 00 00 00 01 00 00 00 ->............ 18:30:40.982 Server -> Client: 0x00 (CreateCharacter), frequ: 46, len: 0x1FE 0000: 00 01 35 41 0A AC 41 00 00 01 35 41 20 00 35 41 ->..5A..A...5A .5A 0010: 00 00 00 00 01 A4 41 00 00 01 35 41 FF FF FF FF ->......A...5A.... 0020: 20 00 35 41 00 00 00 00 80 FA 42 7E 3A 9E 41 00 -> .5A......B~:.A. 0030: 3A 06 00 00 00 00 00 00 01 00 00 00 E4 9E 41 00 ->:.............A. 0040: 25 06 00 00 C8 D5 2E 3F C4 FA 42 7E 38 6D 41 00 ->%......?..B~8mA. 0050: 00 3B E1 00 DD EC F4 00 F6 8B 41 7E D0 18 49 3F ->.;........A~..I? 0060: 54 D8 18 00 C8 D5 2E 3F CC D5 2E 3F CC D5 2E 3F ->T......?...?...? 0070: 54 00 00 00 FC FB 12 00 00 00 00 00 E8 03 00 00 ->T............... 0080: 00 00 00 00 A8 FC 12 00 6E 1E BD 77 2C FD 12 00 ->........n..w,... 0090: 50 FC 12 00 7B 1E BD 77 2C FD 12 00 06 00 00 00 ->P...{..w,....... 00A0: 00 3B E1 00 2C 46 B4 76 63 00 72 00 6F 00 73 00 ->.;..,F.vc.r.o.s. 00B0: 00 00 00 00 00 00 00 00 33 7C B4 76 20 00 57 00 ->........3|.v .W. 00C0: C0 FD 12 00 65 00 74 00 00 00 00 00 6C 00 65 00 ->....e.t.....l.e. 00D0: 54 D8 18 00 57 00 20 00 53 00 79 00 6E 00 74 00 ->T...W. .S.y.n.t. 00E0: 50 FC 12 00 00 00 00 00 B8 00 91 7C 00 00 00 00 ->P..........|.... 00F0: 1C FD 12 00 41 00 91 7C 88 0F 15 00 5D 00 91 7C ->....A..|....]..| 0100: EF BE AD DE E9 4C 83 7C 78 DA 18 00 4D 00 49 00 ->.....L.|x...M.I. 0110: 44 00 49 00 10 00 00 00 61 00 70 00 70 00 65 00 ->D.I.....a.p.p.e. 0120: 72 00 00 00 08 00 00 00 FF 00 00 00 00 04 00 00 ->r............... 0130: FF FF FF FF 10 7C 18 00 33 7C B4 76 00 00 FF FF ->.....|..3|.v.... 0140: 40 FE 12 00 F6 3F 00 00 00 00 00 00 E0 29 BD 77 ->@....?.......).w 0150: 30 00 00 00 98 01 EC 00 2C FD 12 00 80 01 00 00 ->0.......,....... 0160: 8A D2 90 7C C2 16 80 7C DC 02 00 00 32 38 91 7C ->...|...|....28.| 0170: 00 00 00 00 78 DA 18 00 00 00 00 00 04 82 1D 00 ->....x........... 0180: 78 DA 18 00 00 00 00 00 24 06 00 00 98 16 80 7C ->x.......$......| 0190: 70 DA 18 00 00 00 15 00 00 00 00 00 0C FD 12 00 ->p............... 01A0: 00 00 00 00 B8 00 91 7C A0 77 47 3F D8 32 37 34 ->.......|.wG?.274 01B0: 41 00 31 30 18 07 EC 00 5D 00 91 7C 00 00 00 00 ->A.10....]..|.... 01C0: 09 00 00 00 00 00 00 00 D8 D0 51 3F 7D 00 00 00 ->..........Q?}... 01D0: 92 24 4E 00 09 00 00 00 85 03 00 00 CC FD 12 00 ->.$N............. 01E0: 05 00 00 00 F4 FD 12 00 02 70 F1 77 EA 6F F1 77 ->.........p.w.o.w 01F0: FB 08 01 85 00 00 00 00 00 00 00 00 7C FD ->............|. 18:30:40.982 Server -> Client: 0x00 (CreateCharacter), frequ: 47, len: 0x0D 0000: 00 01 35 41 0A AC 41 00 00 01 35 41 20 ->..5A..A...5A 18:30:40.982 Server -> Client: 0x00 (CreateCharacter), frequ: 48, len: 0x0D 0000: 00 01 35 41 0A AC 41 00 00 01 35 41 20 ->..5A..A...5A 18:30:40.998 Server -> Client: 0x00 (CreateCharacter), frequ: 49, len: 0x3F 0000: 00 01 35 41 0A AC 41 00 00 01 35 41 20 00 35 41 ->..5A..A...5A .5A 0010: 00 00 00 00 01 A4 41 00 00 01 35 41 FF FF FF FF ->......A...5A.... 0020: 20 00 35 41 00 00 00 00 80 FA 42 7E 1C 9E 41 00 -> .5A......B~..A. 0030: 1C 06 00 00 00 00 00 00 01 00 00 00 E4 9E 41 ->..............A 18:30:40.998 Server -> Client: 0x00 (CreateCharacter), frequ: 50, len: 0x9D 0000: 00 01 35 41 0A AC 41 00 00 01 35 41 20 00 35 41 ->..5A..A...5A .5A 0010: 00 00 00 00 01 A4 41 00 00 01 35 41 FF FF FF FF ->......A...5A.... 0020: 20 00 35 41 00 00 00 00 80 FA 42 7E 11 9E 41 00 -> .5A......B~..A. 0030: 11 06 00 00 00 00 00 00 01 00 00 00 E4 9E 41 00 ->..............A. 0040: 25 06 00 00 C8 D5 2E 3F C4 FA 42 7E 38 6D 41 00 ->%......?..B~8mA. 0050: 00 3B E1 00 DD EC F4 00 F6 8B 41 7E D0 18 49 3F ->.;........A~..I? 0060: 54 D8 18 00 C8 D5 2E 3F CC D5 2E 3F CC D5 2E 3F ->T......?...?...? 0070: 54 00 00 00 FC FB 12 00 00 00 00 00 E8 03 00 00 ->T............... 0080: 00 00 00 00 A8 FC 12 00 6E 1E BD 77 2C FD 12 00 ->........n..w,... 0090: 50 FC 12 00 7B 1E BD 77 2C FD 12 00 06 ->P...{..w,.... 18:30:41.14 Server -> Client: 0x00 (CreateCharacter), frequ: 51, len: 0x0C 0000: 00 01 35 41 0A AC 41 00 00 01 35 41 ->..5A..A...5A 18:30:41.14 Server -> Client: 0x00 (CreateCharacter), frequ: 52, len: 0x42 0000: 00 01 35 41 0A AC 41 00 00 01 35 41 20 00 35 41 ->..5A..A...5A .5A 0010: 00 00 00 00 01 A4 41 00 00 01 35 41 FF FF FF FF ->......A...5A.... 0020: 20 00 35 41 00 00 00 00 80 FA 42 7E 88 9E 41 00 -> .5A......B~..A. 0030: BF 06 00 00 88 00 00 00 00 00 00 00 E4 9E 41 00 ->..............A. 0040: 25 06 ->%. 18:30:41.14 Server -> Client: 0x00 (CreateCharacter), frequ: 53, len: 0x9D 0000: 00 01 35 41 0A AC 41 00 00 01 35 41 20 00 35 41 ->..5A..A...5A .5A 0010: 00 00 00 00 01 A4 41 00 00 01 35 41 FF FF FF FF ->......A...5A.... 0020: 20 00 35 41 00 00 00 00 80 FA 42 7E 11 9E 41 00 -> .5A......B~..A. 0030: 11 06 00 00 88 00 00 00 01 00 00 00 E4 9E 41 00 ->..............A. 0040: 25 06 00 00 C8 D5 2E 3F C4 FA 42 7E 38 6D 41 00 ->%......?..B~8mA. 0050: 00 3B E1 00 DD EC F4 00 F6 8B 41 7E D0 18 49 3F ->.;........A~..I? 0060: 54 D8 18 00 C8 D5 2E 3F CC D5 2E 3F CC D5 2E 3F ->T......?...?...? 0070: 54 00 00 00 FC FB 12 00 00 00 00 00 E8 03 00 00 ->T............... 0080: 00 00 00 00 A8 FC 12 00 6E 1E BD 77 2C FD 12 00 ->........n..w,... 0090: 50 FC 12 00 7B 1E BD 77 2C FD 12 00 06 ->P...{..w,.... 18:30:41.107 Server -> Client: 0x00 (CreateCharacter), frequ: 54, len: 0x0C 0000: 00 01 35 41 0A AC 41 00 00 01 35 41 ->..5A..A...5A 18:30:41.107 Server -> Client: 0x00 (CreateCharacter), frequ: 55, len: 0x9D 0000: 00 01 35 41 0A AC 41 00 00 01 35 41 20 00 35 41 ->..5A..A...5A .5A 0010: 00 00 00 00 01 A4 41 00 00 01 35 41 FF FF FF FF ->......A...5A.... 0020: 20 00 35 41 00 00 00 00 A0 FA 42 7E 11 9E 41 00 -> .5A......B~..A. 0030: 11 06 00 00 00 00 00 00 01 00 00 00 E4 9E 41 00 ->..............A. 0040: 25 06 00 00 C8 D5 2E 3F C4 FA 42 7E 38 6D 41 00 ->%......?..B~8mA. 0050: 00 3B E1 00 23 05 09 00 F6 8B 41 7E D0 18 49 3F ->.;..#.....A~..I? 0060: 9A 00 0A 00 C8 D5 2E 3F CC D5 2E 3F CC D5 2E 3F ->.......?...?...? 0070: B2 8D 42 7E 00 00 00 00 00 00 00 00 E8 03 00 00 ->..B~............ 0080: 00 00 00 00 B2 8D 42 7E 01 00 00 00 08 FC 12 00 ->......B~........ 0090: D9 8D 42 7E 9A 00 0A 00 20 00 00 00 9A ->..B~.... .... 18:30:41.123 Server -> Client: 0x00 (CreateCharacter), frequ: 56, len: 0x0C 0000: 00 01 35 41 0A AC 41 00 00 01 35 41 ->..5A..A...5A 18:30:41.123 Server -> Client: 0x00 (CreateCharacter), frequ: 57, len: 0x9D 0000: 00 01 35 41 0A AC 41 00 00 01 35 41 20 00 35 41 ->..5A..A...5A .5A 0010: 00 00 00 00 01 A4 41 00 00 01 35 41 FF FF FF FF ->......A...5A.... 0020: 20 00 35 41 00 00 00 00 A0 FA 42 7E 11 9E 41 00 -> .5A......B~..A. 0030: 11 06 00 00 00 00 00 00 01 00 00 00 E4 9E 41 00 ->..............A. 0040: 25 06 00 00 C8 D5 2E 3F C4 FA 42 7E 38 6D 41 00 ->%......?..B~8mA. 0050: 00 3B E1 00 23 05 09 00 F6 8B 41 7E D0 18 49 3F ->.;..#.....A~..I? 0060: 9A 00 0A 00 C8 D5 2E 3F CC D5 2E 3F CC D5 2E 3F ->.......?...?...? 0070: B2 8D 42 7E 00 00 00 00 00 00 00 00 E8 03 00 00 ->..B~............ 0080: 00 00 00 00 B2 8D 42 7E 01 00 00 00 08 FC 12 00 ->......B~........ 0090: D9 8D 42 7E 9A 00 0A 00 20 00 00 00 9A ->..B~.... .... 18:30:41.139 Server -> Client: 0x00 (CreateCharacter), frequ: 58, len: 0x0C 0000: 00 01 35 41 0A AC 41 00 00 01 35 41 ->..5A..A...5A 18:30:41.467 Server -> Client: 0x00 (CreateCharacter), frequ: 59, len: 0x9D 0000: 00 01 35 41 0A AC 41 00 00 01 35 41 20 00 35 41 ->..5A..A...5A .5A 0010: 00 00 00 00 01 A4 41 00 00 01 35 41 FF FF FF FF ->......A...5A.... 0020: 20 00 35 41 00 00 00 00 40 FA 42 7E 11 9E 41 00 -> .5A....@.B~..A. 0030: 11 06 00 00 00 00 00 00 01 00 00 00 E4 9E 41 00 ->..............A. 0040: 25 06 00 00 C8 D5 2E 3F C4 FA 42 7E 38 6D 41 00 ->%......?..B~8mA. 0050: 00 3B E1 00 23 05 09 00 F6 8B 41 7E D0 18 49 3F ->.;..#.....A~..I? 0060: 9A 00 0A 00 C8 D5 2E 3F CC D5 2E 3F CC D5 2E 3F ->.......?...?...? 0070: B2 8D 42 7E 00 00 00 00 00 00 00 00 E8 03 00 00 ->..B~............ 0080: 00 00 00 00 B2 8D 42 7E 01 00 00 00 08 FC 12 00 ->......B~........ 0090: D9 8D 42 7E 9A 00 0A 00 20 00 00 00 9A ->..B~.... .... 18:30:41.467 Server -> Client: 0x00 (CreateCharacter), frequ: 60, len: 0x0C 0000: 00 01 35 41 0A AC 41 00 00 01 35 41 ->..5A..A...5A 18:30:42.170 Client -> Server: 0x12 (Macro/Cast), frequ: 5, len: 0x0A 0000: 12 0A 00 FC 64 65 62 75 67 00 ->....debug. 18:30:43.998 Client -> Server: 0xBF (NewCommand::Unknown), frequ: 4, len: 0x06 0000: BF 06 00 00 24 83 ->....$. 18:30:45.170 Client -> Server: 0x12 (Macro/Cast), frequ: 6, len: 0x0A 0000: 12 0A 00 FC 64 65 62 75 67 00 ->....debug. 18:30:45.326 Client -> Server: 0x01 (ReturnToMainMenu), frequ: 1, len: 0x05 0000: 01 FF FF FF FF ->..... 18:30:45.342 Client -> Server: 0xBF (NewCommand::CloseStatusGump), frequ: 5, len: 0x09 0000: BF 09 00 00 0C 00 08 63 B3 ->.......c. 18:30:45.342 Client -> Server: 0xBF (NewCommand::CloseStatusGump), frequ: 6, len: 0x09 0000: BF 09 00 00 0C 00 08 63 B3 ->.......c. 18:30:48.170 Client -> Server: 0x12 (Macro/Cast), frequ: 7, len: 0x0A 0000: 12 0A 00 FC 64 65 62 75 67 00 ->....debug. Packet statistics Client->Server: 01: 1 times, 5 bytes (~5 bytes per packet) //ReturnToMainMenu 06: 1 times, 5 bytes (~5 bytes per packet) //DoubleClick 12: 7 times, 171 bytes (~24 bytes per packet) //Macro/Cast 34: 4 times, 40 bytes (~10 bytes per packet) //RequestStatsSkills 5D: 1 times, 73 bytes (~73 bytes per packet) //SelectCharacter 80: 1 times, 62 bytes (~62 bytes per packet) //AuthRequest 91: 1 times, 65 bytes (~65 bytes per packet) //RelayAuth A0: 1 times, 3 bytes (~3 bytes per packet) //SelectShard BD: 1 times, 11 bytes (~11 bytes per packet) //SendClientVersion BF: 6 times, 56 bytes (~9 bytes per packet) //NewCommand Server->Client: 00: 60 times, 4438 bytes (~73 bytes per packet) //CreateCharacter 0C: 2 times, 97 bytes (~48 bytes per packet) //EditTile Bidirectional packets: End of statistics Bytes sent: 491. Bytes received: 4535. Total 5026 bytes.